Skyrim Special Edition
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Pilauli

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Pilauli

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9 comments

  1. ars3null
    ars3null
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    hey is there anyway you could make this a patch for the lantern project z mod for oldrim? I use it with se and it works perfect and I love how you condensed so many spells into one! its a green lantern mod and this would make the vr experience so much better. I would love this so much! I couldn't message you for some reason so I'm asking here lol.

    lantern project z
  2. Scyroner
    Scyroner
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    Any idea of when youll be able to make it so the weapons dont vanish? 
    That aside pretty cool mod so far
  3. FreckledShrike
    FreckledShrike
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    Hey, any chance of splitting off the nerf into its own patch? I love the dynamic summon behavior, but don't want to change their power level
    1. Pilauli
      Pilauli
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      You're right, I was thinking of it, and then got distracted by other things.

      When I get around to this, I'll let you know :)
  4. Zerzavy
    Zerzavy
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    Okay you didn't make it clear at all m8, where is this spell?
    Does it occur when using regular bound spells?
    Do i need all bound spells?
    1. Pilauli
      Pilauli
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      Sorry about that!

      I did actually hint at this:
      "Dummies out the vanilla spells in favor of my own spell (all Bound {Weapon} spell tomes lead to Generic Bound Weapon)"

      However, you're right that it isn't very clear.

      What it means is, go talk to any merchant who would normally sell the Bound Sword spell.  For example, Farengar.  He will now sell a generic "Bound Weapon" spell instead.
    2. Zerzavy
      Zerzavy
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      Thanks
  5. ktn31000
    ktn31000
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    wow didn't think i needed that and its ESL flagged
    good job anon
    btw does it add a new spell or removes the existing ones?
    1. Pilauli
      Pilauli
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      If you already have the existing ones, you'll keep them.
      However, if you go find/buy a spell tome, it gives you my new spell.