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azzendix

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azzendix

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  1. azzendix
    azzendix
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    This script can not fix water seam from mod conflict. It is meant to help mod author(or experienced mod user) to convert mod from original Skyrim to SSE.

    Here is explanation.
    Some mods that have been converted from Oldrim to SE haven't had their water records updated to match SE, and it can cause seams in the water, and other negative affects. This script can be added to SEEedit, and used to correct it


    Check out 'Water and Flow Data' topic
    https://afkmods.iguanadons.net/index.php?/topic/4633-skyrim-se-things-to-know-when-converting-standard-mods-to-sse/

    This script do exactly same thing as this guide.
    https://www.reddit.com/r/skyrimmods/comments/5al12d/here_is_a_guide_to_fixing_water_flow_issues_for/
  2. azzendix
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    For MO2 user:
    Extra step(step 5) for MO2 has been changed for newer version of MO2. That screenshot is outdated.
    If you run SSEEdit from MO2, Modified esp file will be saved and replaced original esp file. You don't have to drag-n-drop from 'overwrite folder' anymore.
  3. 347398908
    347398908
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    Is there a way to generate files into the overwrite file? I don't want to modify the original file, so that when I want to revert, I can simply delete the overwrite file.
  4. BiggAyeee
    BiggAyeee
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    I copy pasted the script file inside Edit Scripts folder of my SSEEdit (4.1.5f), but when I launch the app, script (_azzendix - Water Fix v1.0.pas) isn't on the list. Does anyone know why? Other .pas files in the folder do show up in the list.

    Update 2025.July.6:
    I could get them to show up in script list somehow. I think the cause of issue was me not unchecking Mod Groups when opening mods, but I'm still unsure.
  5. ManthaRhaY
    ManthaRhaY
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    The ultimate solution! Thank you very much!
  6. LlohGun
    LlohGun
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    Managed to fix Away - Come Away using this, thanks!
  7. Blackasaurus1
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    Video help for this would do wonders. Can't find /<SSEedit>/Edit Scripts/ folder to drag and drop the water fix for some reason
    1. HannahsCat
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      the folder should be inside the SSEEdit file that you unpack from it's zip file, so where you have SSEEdit downloaded the edit scripts folder should be inside that, if it isn't you might need to redownload SSEEdit
  8. imsleepzy
    imsleepzy
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    how can i remove this, i don't have an esp but i can see the effect in game, the water direction has changed, i wanna remove it please help me
  9. temmo45
    temmo45
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    This caused a massive seam at the bridge of Riverwood. 
  10. ItsNotALemon1
    ItsNotALemon1
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    ran into this when I applied the script any idea on how to fix this? im not at all good with sseedit kjdfhskasdglad
    1. MoonStarfall
      MoonStarfall
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      Anyone figure this out? I got the files from github and still doesnt work
    2. RufiohMagnusSeptim
      RufiohMagnusSeptim
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      Yeah I get this issue too and have no idea how to fix it.
    3. Striker6600
      Striker6600
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      Probably missing one of the requirements
      "Requirement
          1. SSEedit
          2. Automation Tools(Nexus) OR TES5EditScripts(Github)"
  11. redmarkers
    redmarkers
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    Thank you!!! now i dont have to look at uglyass lines in the water with my custom home mods
  12. RedMonke13
    RedMonke13
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    Thank you for this it work wonders