Skyrim Special Edition

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Created by

KONAHERSON2

Uploaded by

konaherson2

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About this mod

Be inspired by

Bone Colossus - Necromantic Grimoire Integrated

(In fact, I based all my changes on this file)

put Bone Colossus/Skeleton archer/Skeleton Warlock/Skeleton Minion/Skeleton Champion in game.

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Permissions and credits
Be inspired by 

Bone Colossus - Necromantic Grimoire Integrated

(In fact, I based all my changes on this file)

put Bone Colossus/Skeleton archer/Skeleton Warlock/Skeleton Minion/Skeleton Champion in game as enemies and Boss.

Spoiler:  
Show
May have boss:

Hamvir's Rest
Labyrinthian Thoroughfare
Korvanjund Crypt
Shriekwind Bastion
Folgunthur Crypt
Wolfskull Cave
Volskygge Passages
Ustengrav Depths
Shriekwind Bastion
Ansilvund Burial Chambers


May be to powerful, in low level strong enemies won't show up frequently.

If there are any problem, let me know.


Known issues:

(fixed, make them into ash pie after they die) The new skeleton enemies are wearing costumes, and whenever they are shattered, the costume parts will extend indefinitely, in trying to figure out how to deal with them.

(fixed, more unique doubles be placed) If the new skeleton enemies use the original game's npc doubles, they will not turn to ashes when they die.

(fixed level modify change to very hard so that every enemy would show out)  High level enemy don't show up.