I don't understand why this is called Skyland since I didn't make this mod. Nor is it a patch for anything Skyland related. Nor is Skyland required. In fact, it's a mesh mod that works with any and all texture overhauls...
I agree with you there. This is a mesh mod that fixes some tiling issues with any texture mod. Should have been labeled as such instead of calling it Skyland AIO.
The same reason Skyland AIO - Riften Keep Entryway and Plaza Modifications called so? This mod was made to work with your mod and is fixing what I believe an oversight, same as mod mentioned before. I don't really think any other fort retexture has the same issue and it's even in a description.
By default both Skyland textures used on fort meshes as a base and a dirt overlay are very similar. This results in somewhat bad tiling on floors here and there. I changed that and now there is nice dirt overlay over bricky textures, which hides said tiling.
And remark about "not only" is because it's a meshes — they work with everything. But hey, vanilla meshes work terribly with Skyland. I hope that gets you my point. Did I answer your question?
Probably because out of all the imperial for texture replacers out there, Skyland has some of the most obvious tiling, and as such makes this issue much more visible.
here question what option in fomod we should choose if using Fort Mods With Complex Parallax Material just we should choose Parallax Meshes ?
below examples https://www.nexusmods.com/skyrimspecialedition/mods/129754 Forts of the Old Empire with https://www.nexusmods.com/skyrimspecialedition/mods/131259 Forts of the Old Empire - Complex Parallax Material addon or https://www.nexusmods.com/skyrimspecialedition/mods/114714 Tomato's Imperial Forts 2.0 - Complex Material
i also use https://www.nexusmods.com/skyrimspecialedition/mods/129327 Imperial Castles of Skyrim - Fort Battlements v2 with CPM or Parallax Meshes
Well, vanilla meshes have those shirt-like decal around them, effectively masking everything. If you want blunt solution, just move mesh itself down a little bit in a Nifskope.
32 comments
Why is this called Skyland?
Good meshes none the less though Asedael
And remark about "not only" is because it's a meshes — they work with everything. But hey, vanilla meshes work terribly with Skyland. I hope that gets you my point. Did I answer your question?
what option in fomod we should choose if using Fort Mods With Complex Parallax Material
just we should choose Parallax Meshes ?
below examples
https://www.nexusmods.com/skyrimspecialedition/mods/129754 Forts of the Old Empire with
https://www.nexusmods.com/skyrimspecialedition/mods/131259 Forts of the Old Empire - Complex Parallax Material addon
or
https://www.nexusmods.com/skyrimspecialedition/mods/114714 Tomato's Imperial Forts 2.0 - Complex Material
i also use
https://www.nexusmods.com/skyrimspecialedition/mods/129327 Imperial Castles of Skyrim - Fort Battlements v2 with CPM or Parallax Meshes
https://www.nexusmods.com/skyrimspecialedition/mods/66831
I tried doing myself, but I have no idea what i'm doing,and nifscope keeps giving errors or crashing.
8a9b8, 8a9b9, 8a849