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Asedael

Uploaded by

Asedael

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22 comments

  1. HajimeSaito
    HajimeSaito
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    • 9 kudos
    Bro instantly fixed my purple Helgen mud, not even mad, 10/10
    1. KaiyaSky
      KaiyaSky
      • member
      • 4 kudos
      same T_T tysm
  2. ming20232023
    ming20232023
    • supporter
    • 0 kudos
    great work, thank you. Cant believe the landscape texture can't cover this piece of ground.
  3. iDeadSea
    iDeadSea
    • supporter
    • 18 kudos
    Amazing mod, thank you!
  4. usaid12345
    usaid12345
    • supporter
    • 20 kudos
    you are a f*#@ing legend thank you
  5. Gurezo
    Gurezo
    • supporter
    • 0 kudos
    This mod is working as intended. My only issue is that it is only visible when I disable the texture bsa file that's causing the purple ground. How can I make it load after that file?
  6. alderuhen
    alderuhen
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    • 4 kudos
    Thanks for this great mod !
    1. Gurezo
      Gurezo
      • supporter
      • 0 kudos
      xoxo
  7. teerev
    teerev
    • supporter
    • 1 kudos
    Literally a life saver. My save was basically unplayable had some weird blue texture bug on the mud and that was just way too much for me. This fixed it. Thank you.
    1. nyusankin555
      nyusankin555
      • member
      • 0 kudos
      same for me
  8. agelmar101
    agelmar101
    • premium
    • 65 kudos
    Such a small thing but such a huge difference. Thank you.
  9. LarthIste
    LarthIste
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    • 26 kudos
    Hi, how did you do that ? With NifSkope ? Thanks ^^
    1. Asedael
      Asedael
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      • 103 kudos
      Yes.
    2. LarthIste
      LarthIste
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      • 26 kudos
      Can you tell how or just tell me some word for find a tutoriel or documentation to do this please ?
    3. Asedael
      Asedael
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      • 103 kudos
      Most "nodes" in .nif's have properties, one of which can be alpha: this flag essentially tells mesh "you can assign transparency here if you change triangle color".

      In that particular case mud mesh already had painted overlay with transparency applied. I just changed texture paths, cleared vertex colors and tweaked values a bit.
  10. deleted95803803
    deleted95803803
    • account closed
    • 2 kudos
    Thank you so much for making this mod.

    That part of Helgen always bothered me because of how ugly it looked.