About this mod
Mud in Helgen intro area now actually blends into the terrain on any setup using your installed textures. No .esp / textures, mesh replacer.
- Permissions and credits
- Changelogs
Fixing vanilla annoyances - one at a time
Features
Helgen mud actually blends nicely in vanilla setup — but any time you install something even remotely different from default textures, inconsistencies begin to show. This mod aims to fix this.
- Always consistent textures. By default this particular mud mesh uses textures from Riften dungeons, which is kinda strange. With this mod underside will use your installed textures for imperial forts and mud texture used in nearest landscape.
- Correct colors. Again, slightly darker mesh in vanilla setup it is not that much of an eyesore, but with brighter retextures it really start to stand out. I repainted the whole mesh with different colors and made it brighter — so most of modded textures will have the same color as a landscape nearby.
Compatibility
Compatible with every retexture, might look weird with some of them tho. Will conflict with anything that touches those meshes:
- meshes\clutter\helgen\helgenmud01.nif
- Project Clarity (and vanilla)
- Skyland
- Noble Skyrim
- aMidianBorn Landscapes
Credits
leostevano — for help with getting parallax version to work (and for his mods, check them out, dude rocks).