Skyrim Special Edition
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Tryvon

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Tryvonvexian

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9 comments

  1. Tryvonvexian
    Tryvonvexian
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    Turned the file into a light plugin. Thanks to hamletsdead for the reminder!
  2. Mookeylama
    Mookeylama
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    oooh i wonder if this'd fix a longtime issue i've had. i have Cutting room floor, and i think it's Immersive citizens that conflict (i've other mods there too). basically this 1 guard will always walk into the side of nazeem's new house crf adds. just plow into it for ages until he teleports thru to the other side. i've used crf immcit patches to no avail. never occurred to me to just more the patrol marker. i'll try this thanks
    1. jedp15
      jedp15
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      sounds like a navmesh issue
  3. Shiatay
    Shiatay
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    Interesting mod, what about guards around other major cities?
    1. Tryvonvexian
      Tryvonvexian
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      This was more of a "I saw it and now I can't unsee it" type of thing with the whiterun guards. I haven't noticed anything weird with guards at other cities that stood out like this.
  4. hamletsdead
    hamletsdead
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    Great idea, thanks. Just FYI this mod can be turned into an ESPFE just by flipping the flag in xEdit (just checking the ESL box). No compacting required.
    1. Dscott401
      Dscott401
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      +1 for ESPFE.  I installed it.  Works as described.  I like it, but I am not sure its worth taking up a precious ESP spot.  I appreciate the work and that you shared it Tryvon.  Endorsed.
    2. Timmiii
      Timmiii
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      • 6 kudos
      same, same, I have no room for another esp, but it's a great mod
    3. Tryvonvexian
      Tryvonvexian
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      Woops... I 100% meant to make this a light plugin. It's like the perfect candidate for it.

      Thanks for the reminder!