This one was pretty simple. Load the desired model into Outfit Studio. Delete all pieces of the vanilla skeleton, and use the import function to load in a new skeleton, from Skeleton Replacer.
These particular models have extra parts, the armor. They didn't line up perfectly with the new bones, so needed some adjustment. I slightly increased the scale of the iron helmets, to remove clipping. Also cut the legs off where they meet the boots, using the mask tool. If you need more info, it may be worth looking into tutorials and guides on using stuff like Outfit Studio, or Nifskope. I'm not great at explaining things. Best of luck, if you do give it a shot.
Might be beyond the scope of this mod but would you consider adjusting the hood on the skeleton warlocks? Right now their skull clips through the hood. Have a good one
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These particular models have extra parts, the armor. They didn't line up perfectly with the new bones, so needed some adjustment. I slightly increased the scale of the iron helmets, to remove clipping. Also cut the legs off where they meet the boots, using the mask tool.
If you need more info, it may be worth looking into tutorials and guides on using stuff like Outfit Studio, or Nifskope. I'm not great at explaining things. Best of luck, if you do give it a shot.
Does your patch do anything different?