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modguymath

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modguymath

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8 comments

  1. 1ceSpark
    1ceSpark
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    • 13 kudos
    Currently does not work. It would seem that you have forgotten to include the .pex script file?
    1. Tenz81
      Tenz81
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      • 24 kudos
      Yeah, I also see no pex. He wrote the code in the description tho, can someone compile and post it please?
      Spoiler:  
      Show

      Scriptname outofcombat_movementboost_init extends activemagiceffect  
      float movementboostval = 300.0
      Event OnPlayerLoadGame()
      Debug.Notification("ooc_movementboost has been activated")
      Game.GetPlayer().setav("SpeedMult", movementboostval)
      Game.GetPlayer().ModActorValue("weight", 1.0)
      Game.GetPlayer().ModActorValue("weight", -1.0)
      EndEvent
      Event OnEffectStart(Actor akTarget, Actor akCaster)
      Debug.Notification("movement speed has increased")
      Game.GetPlayer().setav("SpeedMult", movementboostval)
      Game.GetPlayer().ModActorValue("weight", 1.0)
      Game.GetPlayer().ModActorValue("weight", -1.0)
      EndEvent
      Event OnEffectFinish(Actor akTarget, Actor akCaster)
      Debug.Notification("speedmult has been decreased")
      Game.GetPlayer().setav("speedmult", 100.0)
      Game.GetPlayer().ModActorValue("weight", 1.0)
      Game.GetPlayer().ModActorValue("weight", -1.0)
      EndEvent
    2. micandersen
      micandersen
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      I know I am kind of late but you get grep it here:
      https://drive.google.com/file/d/1oZqQEXP7HW0sa7OYIKc51UyOVkmu0my6/view?usp=sharing

      I think 300% movement speed is too much though...
  2. VurrehNa5
    VurrehNa5
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    lmfao, How ironic - I wanted the exact opposite of this. I love fighting like ninjas with high speedmult.
  3. Tenz81
    Tenz81
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    • 24 kudos
    it doesn't seem to work for me, speed is same (out of combat)
    1. modguymath
      modguymath
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      • 6 kudos
      do you have the plugin activated?
  4. anothersympathetic
    anothersympathetic
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    • 56 kudos
    Nice!  I haven't tried it yet, but really interesting idea and I love how you shared the details about how you made it work
    1. modguymath
      modguymath
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      • 6 kudos
      ty