Skyrim Special Edition
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ElaszRomulus - xcal68 - iSlim

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ElaszRomulus

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21 comments

  1. ElaszRomulus
    ElaszRomulus
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    Hi guys, later this day (or whenever he feels like it) hammet is going to upload an update to his dungeon pack which will move the entrance of frostgrim making this patch useless and most likely incompatible with the newest version.

    This patch will not receive any further updates because Hammet changed the permissions of his mods and blocked/banned me everywhere.

    For the mod authors: If the permissions change in the future, I advise you to not waste your time on the patches for his mods. As I said, you will only waste your time cause he will just add the functionality/compatibility himself or will change the plugin's name again.

    Cheers!

    1. LuciusPortanius24
      LuciusPortanius24
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      Wait, what? Why?

      I did see him mention "no changes expect with my permission" on his mod pages. Was that line added recently, after *this*? Did the permissions used to be completely open?
    2. ElaszRomulus
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      The permissions weren't completely open. You still had to ask him for permission on his discord to avoid problems. Well, now they are all closed completely because the mod authors who make patches are in his own words "The vines that like to hang around the old tree".
    3. LuciusPortanius24
      LuciusPortanius24
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      ... that's sad, and sorry to hear you got blocked because of this. Maybe for him (?) others providing patches somehow meant (or was taken to mean) something personal to him, and that caused him to do that. Otherwise it's actually a superb dungeon pack (as in, second to none in many regards).

      Regardless, just want to let you know that I'm using your patch (still using 2.1) and really appreciate it!
    4. ElaszRomulus
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      Thanks! I also really appreciate your kind words ;).

      BTW I'm going to upload a new patch soon that integrates this mod: https://www.nexusmods.com/skyrimspecialedition/mods/90474
      to work together with the Lainalten village mod. Dunno maybe you happen to use this mods as well lol
  2. ElaszRomulus
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    Hey guys! This is the first mod I ever uploaded so feel free to point out any problems down below or in the bugs section.
  3. Xanderlew
    Xanderlew
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    Works perfect, although there is now just a staircase to nothing lol
    1. ElaszRomulus
      ElaszRomulus
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      Does it look bad? To be honest I forgot that there was even a staircase there lol. I can try deleting it if you want
    2. Xanderlew
      Xanderlew
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      It is a little random i suppose haha
    3. ElaszRomulus
      ElaszRomulus
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      I'm gonna see what I can do :)
    4. ElaszRomulus
      ElaszRomulus
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      Okay I think I just learned how to correct navmesh. Gonna have a look at that staircase in a minute
    5. ElaszRomulus
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      Hey. I'm still learning about all the stuff in the CK. Maybe you know something about this. Should I delete or "Initially Disable" these staircases? Which is better or does it not matter?
    6. ElaszRomulus
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      Alright. Quick Auto Clean automatically disabled the deleted objects, so I guess it's better to disable them. Good to know
    7. Xanderlew
      Xanderlew
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      Not good at CK, sorry
    8. ElaszRomulus
      ElaszRomulus
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      The update is up. Enjoy :)
    9. Xanderlew
      Xanderlew
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      Ty :)
  4. xcal68
    xcal68
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    Thanks for posting this and updating it further.
    1. ElaszRomulus
      ElaszRomulus
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      It's my pleasure :D
  5. Witchbolts
    Witchbolts
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    Thank you for this! I love both of these mods but always had to use console to get up to the other dungeon lol
  6. lancegeis
    lancegeis
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    you even worked on the navmesh? thank you very much!
    1. ElaszRomulus
      ElaszRomulus
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      Nope. That would be xcal68. I only worked out some of the kinks at the end. I'm still learning how to use the creation kit.

      Glad you like it though :D