Any way to get the coal from High Poly Project? It's basically the only thing from that mod that I use to keep consistency with Embers XD. If it'd be too much trouble please don't even waste your time, personally I don't mind just dropping HPP altogether for some extra performance anyways. Thanks for this!
Oh sorry, I think I phrased it wrong. You can install only the coal meshes from HPP, but since they are linked to the smelter mesh it does not apply to your awesome mesh with the Embers XD patch, so you get vanilla coal because it's overwritten. I've discovered there are other smelter meshes on the Nexus already that have the patch and can have your textures applied on it with the HPP coal, but persoanlly I've just dropped HPP to use yours and been happy with it, thank you for the answer anyway!
AHH I get it now. Im sorry, sometimes things are lost in translation with text.
I thought about that and it's a great idea, I just didn't want to have to get perms and it becomes a thing...I thought maybe they'd just work together, but I guess not.
Really nice textures mate. The bellows texture has some wood parts at the same brightness as metall parts in the specular map. If you find the time, a fix would be greatly appreciated :)
yeah ran into a problem, mostly with the anvil itself. seems to be having an identity crisis atm and doesn't know what it wants to look like. the image is an example of the skyforge so there could be some conflict with JK's whiterun but i have no idea.
i looked in the conflicts file and it says that there is some conflict with Noble Skyrim even though I am overwriting NS anvil with yours. Yeah thought i share it, also i gotta mention that this happens with all the anvils just not the skyforge like in the image.
For the blacksmith forge what are supposed to be the coals look like bright reddish orange play dough. I use Embers XD so I downloaded this mods patch for that but I can't seem to get rid of that weird texture (or rather, lack of texture). Can anyone offer any advice?
This doesn't touch the forge meshs or those coals. So I'm not sure. I'd hit up the Embers XD page. I did have this issue and I think I had some mods in the wrong LO. I can't remember.
yeah it was not your mod, your mod works perfectly fine as does the patch for embers xd. It was Animated Forge Water. Aperantly my issue is a common one. There are walls of text in the post section about this: how to fix it, how the fixes no longer work, which version of the mod to download, OOPS that version of the mod no longer works lol It's weird. I deleted that mod and everything worked as intended.
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I thought about that and it's a great idea, I just didn't want to have to get perms and it becomes a thing...I thought maybe they'd just work together, but I guess not.
The bellows texture has some wood parts at the same brightness as metall parts in the specular map.
If you find the time, a fix would be greatly appreciated :)
To answer your question, yes and the update is coming soon.
i looked in the conflicts file and it says that there is some conflict with Noble Skyrim even though I am overwriting NS anvil with yours. Yeah thought i share it, also i gotta mention that this happens with all the anvils just not the skyforge like in the image.
thanks.
ElSopa - HD Medieval Anvil SE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
It uses an entirely different mesh, so there will be conflicts.