Do i need Skill Uncapper to block and hide legendary button? Edit: I don't if it's my interface mod but legendary button is hidden, but you can still get a skill legendary if you press space, so if you want to not be able use Skill Uncapper
What happens if i get to a level where everything is already at max, does the menu just don't appear anymore? Edit: No the menu still appears, show all your perks but you can only choose what stat to level not skills, perfect
Do i still need to patch other mods so i don't receive any XP on the skills? Edit: For Adamant at least i don't need, i don't get any XP on the skill even with Hand to Hand :)
AE (v1.6.640) users using Skyrim Skill Uncapper and the Default Uncapper Preset optional file from Static Skill Leveling Rewritten, will most likely get the following error messages:
SOLUTION: on Static Skill Leveling Rewritten's Default Uncapper Preset SkyrimUncapper.ini edit the following: From To
Thanks once more for providing updates so often Kredje, really appreciated!
Sorry, i just use my config from 1.5.97 installation, didnt have any from ae version. Of course you can just edit generated uncapper.ini file manually.
Yep, already did as part of testing it. So only AE users need to make that change in SkyrimUncapper.ini. Will edit my post to make it clear. Thanks mate!
I just wanted to share my consistent workaround for Static Skill Leveling not saving my skills on level up once the ui box closes.
1) In the mod menu for *Experience Multipliers* I set the multipliers for everything back to 1.0 2) Level up as normal 3) set skill exp multipliers back to 0
I'm not 100% sure but it seems like instead of setting the level of our skills when we level up, Static Skill Leveling adds skill experience to get them to the level we set in the ui. Which is certainly a choice.
Other than needing these workarounds I genuinely love the mod working in tandem with Experience. I hate Skyrim's default leveling system because it encourages grinding the skills you want to use (Looking at you Smithing) instead of actually exploring the world and playing the game and improving what you want or need for your playthrough as you go.
Cheers for this mod, big ups to you for uploading it and having it function on the latest "Fvck Modders" patch.
Was having a blast playing my game for a couple of hours and stopped, wondering why I was still weak asf. Turned out that applying skill points was not actually adding any skill points.... is there a way to fix this bug??? Seems like an issue others have had too.
Hi there! So, i got Static Skill Leveling Re, and Nordic UI, only thing is: the skill menu style's still vanilla, and i dont know why, anyone can help me pls?
I did a little bit of testing, and figured people wanting to figure out the problem here would like to know:
This mod doesn't update on existing saves when messing with the MCM/.ini. Your save will use whatever setup you had when you start up that save- meaning the only way to properly manipulate the settings is to start a new save after altering the settings. I'm just a sleep deprived neurotic so I don't know how to fix this- I personally had to sacrifice a pretty far on test save to figure this out- so I would recommend you fine tune the .ini directly within this mod's MCM folder before starting your proper game.
Game ver 1.6.640.0.8 SKSE64 ver 2.2.3 rel6 Static Skill ver 1.6 I have all of the required mods.
This mod works fine in game but will not show up in MCM to edit. Tried editing the .ini but doesn't change the mod in game. I've reinstalled, moved it to bottom of load order, but no change. I have the Vokrii patch running. Can't figure out how to get it to show up in MCM. Thanks
Wait, there's no manual way to reopen the skill menu? Can this be added? I've now got over 70 pts I've been waiting to add since every time I go to start distributing the points, it just closes.
What happens to my existing points if I decide to uninstall the mod if this continues to happen? Is it neither a new save or reloading one from before this started?
Having issues getting my Skills to level further on a single skill per level up. The amount of Skill Points per level up is working fine and the level up screen is showing. However, regardless of how high I set the individual Skill Level Limit, it's not letting me up a singular stat up more than 3ish each level. I've maxed the "Max" to 300. Anyone have this issue?
Originally I couldn't get the skill menu to show up but I was able to fix it via setting it to load after/before nordic UI or by putting it last in my LO. But now, no matter what I try, when I level up, I get 0 points to distribute. I got the MCM and it said that the SSLR has initialized on the top left, on MCM it's set to 15. Also I'm still gaining skill xp via actions. Anyone have definitive solution to this? From what i've read people have gotten this from a harvesting mod that i don't have installed
Using quite a big list (eldergleam is the base) only mods of notice that ive added are valhalla combat, experience, uncapper, and this. Any tips on maybe where I should put this mod in my load order greatly appreciated, thanks!
314 comments
Do i need Skill Uncapper to block and hide legendary button?
Edit: I don't if it's my interface mod but legendary button is hidden, but you can still get a skill legendary if you press space, so if you want to not be able use Skill Uncapper
What happens if i get to a level where everything is already at max, does the menu just don't appear anymore?
Edit: No the menu still appears, show all your perks but you can only choose what stat to level not skills, perfect
Do i still need to patch other mods so i don't receive any XP on the skills?
Edit: For Adamant at least i don't need, i don't get any XP on the skill even with Hand to Hand :)
AMAZING MOD, THANKS
SOLUTION: on Static Skill Leveling Rewritten's Default Uncapper Preset SkyrimUncapper.ini edit the following:
From
To
Thanks once more for providing updates so often Kredje, really appreciated!
1) In the mod menu for *Experience Multipliers* I set the multipliers for everything back to 1.0
2) Level up as normal
3) set skill exp multipliers back to 0
I'm not 100% sure but it seems like instead of setting the level of our skills when we level up, Static Skill Leveling adds skill experience to get them to the level we set in the ui. Which is certainly a choice.
Other than needing these workarounds I genuinely love the mod working in tandem with Experience. I hate Skyrim's default leveling system because it encourages grinding the skills you want to use (Looking at you Smithing) instead of actually exploring the world and playing the game and improving what you want or need for your playthrough as you go.
Cheers for this mod, big ups to you for uploading it and having it function on the latest "Fvck Modders" patch.
So, i got Static Skill Leveling Re, and Nordic UI, only thing is: the skill menu style's still vanilla, and i dont know why, anyone can help me pls?
This mod doesn't update on existing saves when messing with the MCM/.ini. Your save will use whatever setup you had when you start up that save- meaning the only way to properly manipulate the settings is to start a new save after altering the settings. I'm just a sleep deprived neurotic so I don't know how to fix this- I personally had to sacrifice a pretty far on test save to figure this out- so I would recommend you fine tune the .ini directly within this mod's MCM folder before starting your proper game.
SKSE64 ver 2.2.3 rel6
Static Skill ver 1.6
I have all of the required mods.
This mod works fine in game but will not show up in MCM to edit.
Tried editing the .ini but doesn't change the mod in game.
I've reinstalled, moved it to bottom of load order, but no change. I have the Vokrii patch running.
Can't figure out how to get it to show up in MCM.
Thanks
What happens to my existing points if I decide to uninstall the mod if this continues to happen? Is it neither a new save or reloading one from before this started?
Thanks in advance!
Using quite a big list (eldergleam is the base) only mods of notice that ive added are valhalla combat, experience, uncapper, and this. Any tips on maybe where I should put this mod in my load order greatly appreciated, thanks!