Skyrim Special Edition

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Styyx

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Styyxus

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25 comments

  1. Valrayn
    Valrayn
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    This mod sounds like what I'm looking for but I seem to be having some sort of issue I can't access the Custom Perk skill tree sitting on the crate and activating the campfire does nothing and then I tried using Custom Skills Menu to access it and it still doesn't open. My other Custom Skills mods work, MO2 and SSEEdit tell me there are no conflicts so does anyone know if this is just doesn't work on the current AE version.
    1. Styyxus
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      chances are the stuff i used from Custom Skill Framework does not work on the latest version of the game.

      nothing in my mod is reliant on a game version as long as CSF works for the used version
    2. Valrayn
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      Thanks for the answer Styyxus!
      I'll just go on the idea that it seems it currently doesn't like version 1.6.1170. I do hope you continue working on this mod and getting that CC's Camping Expansion patch out I think your mod and that one would work quite nice together I very much like the vanilla+ vibe this brings.
      Thanks for all your modding work!
  2. Santheos
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    This sounds so great. I´d love to use it. Could you give me a hint about the incompatibility with CC's Camping Expansion, please? Is it something that can be done in xEdit or are scripts incompatible? Thank you.
    1. Styyxus
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      it's the scripts and thanks to how the whole camping system is built, it's super tedious.
    2. Santheos
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      :-( That´s a pity. But thank you for the very fast answer. 
    3. JeanA882
      JeanA882
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      Do you plan to do it or it won't be done for camping expansion?
  3. Drevan80
    Drevan80
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    Will this work with Campfire and Sunhelm?
    1. Styyxus
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      it should work fine with sunhelm.

      with campfire i think not without extra effort cause i made the camp from cc camping the triggef to open the menu
    2. Drevan80
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      Thanks for the answer
  4. Sasquatch678
    Sasquatch678
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    What ui mod are you using in these screenshots?
    1. Styyxus
      Styyxus
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  5. GamerMoma7613
    GamerMoma7613
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    Any chance of compatibility with Simple Hunting Overhaul?
  6. JeanA882
    JeanA882
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    Nevermind, I've read the description. I hope you can make a patch for CC camping expansion soon. Amazing mod. Tracking.
  7. hitokirix
    hitokirix
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    Thanks for the mod!

    I managed to get it working with Simple Camping Storage by extracting the BSA for Simple Camping Storage and copying over the activator records from Skills of Survival. I installed the optional perk points from Ordinator for every 5 levels and now I have camping supplies that return when I break camp combined with a progression system.
  8. Buffo90
    Buffo90
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    Great mod, do you think you'll make a patch for the classic survival mod like Frostfall/Campfire or Hunterborn?
    1. Styyxus
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      if frostfall uses the warmth rating introduced with Survival mode, it doesn't need a patch.

      hunterborn: maybe, I gotta look cause there are some overlaps afaik

      campfire: no, cause the reason I made this mod was that I didn't want to use campfire, but I imagine a patch wouldn't be too hard to make
    2. afenineal
      afenineal
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      I love playing hunterborn too, and this looks so amazing and can have great synergy with the hunting and harvesting aspects!
    3. Buffo90
      Buffo90
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      I think campfire is great but it adds too much, I hope you can work on Hunterborn and consider Campsite too, it's a simpler camping mod that I love.
  9. omena007
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    I have been waiting for someone to do a custom skill tree like this so thank you! I have suggestions if you don't mind, no pressure of course. I think it would be great if the skill lines would be more clear cut for example: survival (related to camping= warmth in survival mode), cooking/food (i would personally love advancing cooking mechanics) and hunting (all the stuff with animal handling and tracking). Right now the descriptions of the skill lines and the logic is a bit unclear, to me at least. I also wonder if the first skill with stamina regeneration is quite balanced for the early game?
    1. Styyxus
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      it's hard to describe but there's 2 branches

      left branch is only survival (warmth, health regen...)
      right branch is focused on hunting(tracking animals, traps...)

      and there are 2 skills that are technically in the middle which are more like utility. i have no idea how i would describe it any better tbh.

      i think 50% stamina regen aren't really that much especially since most things in vanilla grant you 100% if i'm not mistaken.
      also if you take that perk level 1 for example, you miss out on taking a perk that ups your damage. plus there's also the problem that fortify regen below 50% is next to impossible to even notice imo.
  10. Chaseishere1994
    Chaseishere1994
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    This looks amazing! Cant wait til you have the CC camping expansion patch. Played with this without it and man its amazing!