Came out great man. Super beautiful. For the people asking about releasing the preset, I know Ed already stickied a post, but I want to clarify that I don't give permission for a preset, ever, and as this started from my sculpt, the permission will never be given. Just enjoy Serana being gorgeous and let her have her face lol.
You can only have one version active at a time. When you go send her off to be cured, that's when you reinstall Serana Re-Imagined and select the cured version. Then install my cured version, either esl flagged or non esl flagged, depending on the plugin version of Serana Re-Imagined you installed.
Patches for the Glowing Eyes for Serana Re-Imagined mod are now in the optional files selection, choose the file that matches the glow option you selected when installed. Make sure the nif file in the patch overrides everything. Black hair option only.
**EDIT** 5/4/23 Re-Imagined has now been included as an optional plugin in a separate folder. In the cured and vampire zip files, there's two folders each. One will be the ESL flagged Version, the other will be the regular esp plugin.
There is now a separate folder inside those folders that has the optional plugin to include Valerica Re-Imagined. You will have to manually extract the zip file and (If wanting to auto install with a mod manager), rezip the file plugin version folder that matches your plugin type install, then install with your mod manager.
Anything else from here on out will be up to the user to request from the author of that mod.
New optional files added to give Serana the non physics Runaway hairstyle as well as matching hood n hair (Physics or non-physics). Included in the hood n hair files is an optional texture for the Twilight Princess armor.
This was requested by WOODENKNIGHT and only done because he helped me a lot with the last two mods including this one. Do not ask for any other hairstyles, your post will be ignored.
There is no glowing eyes patch for the optional Runaway hairstyle. Do not use them if you're using the optional Runaway hairstyle. Those patches are for the Seranaholic 1.5 hair only. I will not be adding glowing eyes for the Runaway hairstyle option as that was only added via WOODENKNIGHT's request in the first place.
**EDIT** 8/10/23
As of now, there is a new FOMOD installer with all the previous options, please give thanks to WOODENKNIGHT via either kudos. or better yet, download his mods and endorse!
KS Hairdos SSE is required for the Runaway hair option. Either use the main file, or the female hairs only second main file.
*Edit*
No further add-ons will be made for this mod. I've done what I set out to do, so this mod is considered complete. If you have any issues, make sure that nothing is overriding the plugin, or any of the assets in this mod.
The hair mesh's texture path is set to "textures\sghairs\hairpgapril12.dds" But, in the mod folder, its "textures\New Serana Headparts\hairpgapril.dds"
So, when you download the mod to your mod manager, right-click and click on "Open in Explorer". Double click on "textures", then you'll see "New Serana Headparts". Rename that to sghairs and the textures will appear on the mesh.
You'd have to ask WOODENKNIGHT as he was the one that took the screenshots. I think he used a pose mod when he took them, but no idea which one it was.
There is no known way to add a hair with physics to the facegen nif file. When I was researching this possibility, I came across this post here: DaymareOn/hdtSMP64
This entry was listed under the Known Issues section:
It's not possible to refer to bones in facegen data that aren't used explicitly by at least one mesh. Most HDT hairs won't work as non-wig hair on NPCs without altering constraints. Probably possible but annoying to fix.
you can simply use add item menu to get the smp runaway hair from ks hair smp mod and set an outfit using https://www.nexusmods.com/skyrimspecialedition/mods/28736
@frotzee, will this fantastically beautiful mod work with the deadlier serana file for re imagined? I ask because I got the Serana Re Imagined AND the Deadlier Serana file for it!
Getting a neck seam unfortunately (no gap just texture mismatch, face looks more pale than body skin), installed everything as explained in Description with no conflicts reported.
I've been having an issue where Serana's hair is white when her hood is on with the runaway hairstyle. Once she takes her hood off it returns back to her regular hair color. I have KS hairdos installed. wondering if someone has an answer/suggestion
I have a similar issue I covered with the author around release where my Serana gets blonde hair with the hood, it looks REALLY GOOD and I'd have preferred it with the hood off too, but we never did find a way to fix it or extend it and I check back here once in a while to see if an update or anything released to fix it.
I still have no idea why that's happening on your end, if you have KS Hairdos SSE installed, there shouldn't be any issues. I've since moved on from this mod, but if anyone else happens to figure out the cause, I'll be more than happy to address it.
That mod uses modified facgen nifs from the Serana Re-Imagined mod. The eye texture file paths were changed and has eye glow settings in the modified facegen nif files.
It won't work unless I make the same changes to my facegen nif files which I'm not willing to do as I have no intention to add anything further to this mod.
I'm sorry but I have to post a question. This looks pretty much EXACTLY like Martimius's Trueblood replacer. Same hair styles, same vampire/cure options, same skin options, and in some cases, the same pictures. Trueblood just came out less than a week ago, and I saw a link to this mod from the Reddit post about Trueblood's release and that person was also confused as to why this replacer and Martimius's replacer look to be exactly the same.
I do not want to seem like I am saying one stole one from the other, I am genuinely curious. I love how this replacer looks, and I didn't even know about this mod specifically until I saw that Reddit post on Trueblood's release. If I knew about this replacer sooner, I would've installed it already lol.
Comparing the two mod's features, Trueblood Serana has more features than this mod. (And will have more in the near future) The screenshots are going to look very similar to the ones for this mod since they use the same poses and they were both taken by WOODENKNIGHT.
While this sculpt was made using Froztee's Serana Re-Imagined as a base, Trueblood Serana was made from scratch using one of the Racemenu nord presets. They're going to be similar to one another as they both were sculpted to have Seranaholic 1.5's facial hallmarks in them.
As stated in this mod's description, Seranaholic 1.5 Re-Imagined was made to be a roughly 50-50% mix of Serana Re-Imagined and Seranaholic 1.5. Trueblood Serana's was sculpted from the beginning to have more of Seranaholic 1.5's facial features in it,.
I wanted a sculpt that was more of a soft reboot of Seranaholic 1.5 rather than a 50-50% mix of two different Serana replacers. So I decided to make a new sculpt from scratch with as much of Seranaholic 1.5's facial features as possible without going overboard.
Martimius saw my work and wanted to use it as the official Serana replacer for his Serana Dialogue Add-On mod, and the rest is history.
Ah, thanks for the explanation! It did feel like there were small differences, but admittedly, I did not look at the pictures side-by-side. Cool to see how everything works together!
And, for W00DENKNIGHT being the one to take the pictures for both, I can definitely see why this would cause confusion. Thank you so much for this replacer! The pictures are nice too, I love them!
Thanks for your time
Edit: If I paid closer attention to the FOMOD for Trueblood, I would've seen your name as the author the first time. Makes much more sense after I take more than 5 seconds to look at the installer lol.
162 comments
**EDIT** 5/4/23
Re-Imagined has now been included as an optional plugin in a separate folder. In the cured and vampire zip files, there's two folders each. One will be the ESL flagged Version, the other will be the regular esp plugin.
There is now a separate folder inside those folders that has the optional plugin to include Valerica Re-Imagined. You will have to manually extract the zip file and (If wanting to auto install with a mod manager), rezip the file plugin version folder that matches your plugin type install, then install with your mod manager.
Anything else from here on out will be up to the user to request from the author of that mod.
This was requested by WOODENKNIGHT and only done because he helped me a lot with the last two mods including this one. Do not ask for any other hairstyles, your post will be ignored.
There is no glowing eyes patch for the optional Runaway hairstyle. Do not use them if you're using the optional Runaway hairstyle. Those patches are for the Seranaholic 1.5 hair only. I will not be adding glowing eyes for the Runaway hairstyle option as that was only added via WOODENKNIGHT's request in the first place.
**EDIT** 8/10/23
As of now, there is a new FOMOD installer with all the previous options, please give thanks to WOODENKNIGHT via either kudos. or better yet, download his mods and endorse!
KS Hairdos SSE is required for the Runaway hair option. Either use the main file, or the female hairs only second main file.
*Edit*
No further add-ons will be made for this mod. I've done what I set out to do, so this mod is considered complete. If you have any issues, make sure that nothing is overriding the plugin, or any of the assets in this mod.
The hair mesh's texture path is set to "textures\sghairs\hairpgapril12.dds"
But, in the mod folder, its "textures\New Serana Headparts\hairpgapril.dds"
So, when you download the mod to your mod manager, right-click and click on "Open in Explorer". Double click on "textures", then you'll see "New Serana Headparts". Rename that to sghairs and the textures will appear on the mesh.
This entry was listed under the Known Issues section:
It won't work unless I make the same changes to my facegen nif files which I'm not willing to do as I have no intention to add anything further to this mod.
I do not want to seem like I am saying one stole one from the other, I am genuinely curious. I love how this replacer looks, and I didn't even know about this mod specifically until I saw that Reddit post on Trueblood's release. If I knew about this replacer sooner, I would've installed it already lol.
Thanks for your time
While this sculpt was made using Froztee's Serana Re-Imagined as a base, Trueblood Serana was made from scratch using one of the Racemenu nord presets. They're going to be similar to one another as they both were sculpted to have Seranaholic 1.5's facial hallmarks in them.
As stated in this mod's description, Seranaholic 1.5 Re-Imagined was made to be a roughly 50-50% mix of Serana Re-Imagined and Seranaholic 1.5. Trueblood Serana's was sculpted from the beginning to have more of Seranaholic 1.5's facial features in it,.
I wanted a sculpt that was more of a soft reboot of Seranaholic 1.5 rather than a 50-50% mix of two different Serana replacers. So I decided to make a new sculpt from scratch with as much of Seranaholic 1.5's facial features as possible without going overboard.
Martimius saw my work and wanted to use it as the official Serana replacer for his Serana Dialogue Add-On mod, and the rest is history.
If you look at the face of serana with both replacer you can clearly see the differences .
The screenshots are similar since i took them for both mods so yeah they have my style haha x) .
And, for W00DENKNIGHT being the one to take the pictures for both, I can definitely see why this would cause confusion. Thank you so much for this replacer! The pictures are nice too, I love them!
Thanks for your time
Edit: If I paid closer attention to the FOMOD for Trueblood, I would've seen your name as the author the first time. Makes much more sense after I take more than 5 seconds to look at the installer lol.
and my modlist for serana is like this
and i have just in case reinstalled and download the patches and she still look the same, do i need to restart a whole new playthrough