Skyrim Special Edition

File information

Last updated

Original upload

Created by

JaySerpa

Uploaded by

jayserpa

Virus scan

Safe to use

316 comments

  1. jayserpa
    jayserpa
    • premium
    • 7,412 kudos
    Locked
    Sticky

    You can finally do social distancing in Skyrim.
  2. metthawjh
    metthawjh
    • supporter
    • 0 kudos
    After activating Remote Interactions ability and bringing up the dialogue, I'm unable to turn the camera at all. Is this fixable?
  3. spartan071194
    spartan071194
    • supporter
    • 1 kudos
    not sure what my issue is but the interact key or power doesn't do anything and occasionally teleports me to the exit of the last cell I left even after quitting the game and reloading a save
  4. livipup
    livipup
    • premium
    • 44 kudos
    Would it be a lot to ask for a version that doesn't include taunting? I know I could simply ignore that feature, but I typically avoid installing mods I don't plan on using.
    1. Rene333
      Rene333
      • member
      • 0 kudos
      +1
    2. jayserpa
      jayserpa
      • premium
      • 7,412 kudos
      Requirements are requirements for a reason. So no, not possible. There's no reason not to install the taunting mod, like you said, you can ignore it if you don't want to use it.
    3. Dulthran
      Dulthran
      • member
      • 0 kudos
      Won't enemy's taunts still work on the PC, though? Or is that configurable (able to disable) in the MCM? Don't get me wrong this mod and taunts are the ONLY mods from your entire collection I've not used and loved! I just prefer not to have it happen in combat. ^^
    4. jayserpa
      jayserpa
      • premium
      • 7,412 kudos
      Check the requirements of Taunt Your Enemies, its explained there
    5. kundrun
      kundrun
      • member
      • 9 kudos
      Hi jayserpa, here's a different scenario. I have DAC installed already, for other mods and abilities. I want to keep DAC and Remote Interactions, but turn off enemy taunts completely.

      How can I do that without uninstalling DAC or breaking Remote Interactions?
    6. jayserpa
      jayserpa
      • premium
      • 7,412 kudos
      In that case, delete the SKSE folder from "Taunt Your Enemies"
    7. kundrun
      kundrun
      • member
      • 9 kudos
      Ah I see, delete the DAC config file "Taunt Your Enemies.toml". Makes sense, thank you for the reply.
  5. rootabega36
    rootabega36
    • premium
    • 0 kudos
    As always, great mod. I just wanna suggest integration of dynamic activation key. It would be cool to taunt in combat or shift+taunt out of combat for R-Interaction; just saves a key binding. Thanks!
    1. SamuraiWays
      SamuraiWays
      • supporter
      • 2 kudos
      +1 Came here to suggest exactly this. Would this be something that is possible, jayserpa?
    2. napmouse
      napmouse
      • premium
      • 31 kudos
      Bump, seems like it would be a great fit. 
  6. tsalbmrots
    tsalbmrots
    • member
    • 25 kudos
    what about instead of voiced grunt taunt, "blow your war horn" 

    "Call Follower" mod in nexus :) hmm?
    1. FreeBreakfast1
      FreeBreakfast1
      • member
      • 0 kudos
      I second this!  Be like Borromir winding his horn in challenge!  <in the books - not the film>

      The problem with "Call Follower" - though it says it calls followers and draws the attention of enemies - only the former seems to actually really happen.
  7. babayaga515515
    babayaga515515
    • member
    • 0 kudos
    what is the guard's armor on the 1st pic?
  8. tsalbmrots
    tsalbmrots
    • member
    • 25 kudos
    Weird situtation down there. 
     
    When I do taunt, my player drink a potion doesn't have. And drop a "empty bottle" to the ground. I'm using "Animated Potions" ? Why ? any thought? very immersion breaking bug for me :(
  9. Narkaneriol
    Narkaneriol
    • premium
    • 0 kudos
    Hello sir are your mods compatible with AI overhaul ? 
    1. jayserpa
      jayserpa
      • premium
      • 7,412 kudos
      Yes
  10. Xeron222
    Xeron222
    • premium
    • 3 kudos
    I'm having a strange problem, probably caused by my large mod list...this mod doesn't come up with npc names for interactions like normal, but instead it comes up with specific dialogue options added by other mods. There doesn't seem to be any specific npc targeted by the dialogue options when used. Any advice for this is highly appreciated!! The mod dialogue showing is from Mantella (https://www.nexusmods.com/skyrimspecialedition/mods/98631), Get Out of My Way - Push NPCs (https://www.nexusmods.com/skyrimspecialedition/mods/61095), and Follower Goes on a Trip (not on Nexus) if it helps.

    I also want to say: Thank you for everything you do, Jayserpa!!! Your mods are always amazing!!! @.@

    Spoiler:  
    Show
  11. Demizzzlol
    Demizzzlol
    • member
    • 0 kudos
    Incompatible with TDM. Remote interactions don´t do anything upon using the power, my character plays an animation but nothing happens.
    1. jayserpa
      jayserpa
      • premium
      • 7,412 kudos
      True Directional Movement? 100% compatible. Save and reload.
    2. Demizzzlol
      Demizzzlol
      • member
      • 0 kudos
      Worked, thank you.