Skyrim Special Edition
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Mihail

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MihailMods

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About this mod

It never made sense that vanilla cows have the same behavior and HP as a rabbit, and have the same level of offense and damage as well. This mod makes cow settings much more realistic and immersive for an animal their size.

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  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
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It never made sense that vanilla cows have the same behavior and HP as a rabbit, and have the same level of offense and damage as well. This mod makes cow settings much more realistic and immersive for an animal their size.

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This mod has no requirements, but for greater graphic quality and
immersion, I recommend also using:
 
Cow Replacer (LE/ SE-AE)

By using the replacer, the cows in the game will be similar to the ones featured on the
pictures section of this mod page. I also have replacers for other game animals, live
and/or dead, that you can browse and find in my portfolio.





- Cows can now defend themselves when being attacked, no longer cowardly running away. Now they attack with relative impetus, only fleeing when their health really drops too low, or the enemy has a very high power. In the vanilla game it was almost virtually impossible to get a cow to attack you or another enemy;

- Their attack damage has gone from 10 to 30, with some attacks retaining the vanilla x1.5 and x2 multipliers and can then reach around 60 damage on the stronger attacks, making the cows closer to large animals like saber-toothed cats and bears in offensive power, rather than the levels of a skeever like they have in the vanilla game;

- Their standing horn attacks now causes a slight stagger, and the rushing
horn attack can knock down the enemy;

- The impact noise of the horns also no longer uses the sound of medium-sized claws, but rather the impact of the horns of a large herbivorous animal, as it would be in the real world;

- The level 3 with 87 HP and 5 Stamina went to a level 7 with 260 HP and 280 Stamina, therefore levels closer to other herbivorous animals of considerable size and robust
constitution, as is the case of Bristlebacks.






This mod is incompatible with other mods that modify cow settings, but not with mods that modify models, textures or skeletons. If you think you're using a mod that modifies the cows' settings, but you're not sure, install my mod below the mentioned mod. (OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)




The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.






Author: Mihail- tweaks implementation;