Skyrim Special Edition

File information

Last updated

Original upload

Created by

Rudy102

Uploaded by

rudy102

Virus scan

Safe to use

191 comments

  1. Kiki981
    Kiki981
    • supporter
    • 5 kudos
    I love this mod. I have a glowing effect version. But I have a strange problem. Gloving is visible just from certain points of Solstheim. On a lot of places there is no glow, just smoke comes out of a volcano.
  2. TheSchroedingercat
    TheSchroedingercat
    • premium
    • 6 kudos
    Heya! It looks great and I get no flicker but unfortunately it no longer lines up with the volcano. Stand on the wall in raven rock to see what I mean. Did everyone see the flicker? Could it have been people using mist or fog mods that overlapped your cone?

    Would an enb light floating within the base of the cone produce the same effect of glowing (for enb users)? It wouldn't z fight if it was a light.

    I love the idea so much, I will try and make it an enb light on your old mesh and see what that does.
    1. rudy102
      rudy102
      • premium
      • 2,567 kudos
      No enb light, not that scale. This is a huge mesh, of course, in game units. Post a screen.

      hmm... I don't see anything unusual
    2. TheSchroedingercat
      TheSchroedingercat
      • premium
      • 6 kudos
      Sorry about that! I had to go to sleep :) Let's see if this works. It DOES look great, super menacing and mean! Until the sun came up and then I got a chuckle.

      For the record, I'm using enhanced rocks and mountains. It edits mountain meshes like MM, but I don't think it edits the volcano. I only show a conflict with dyndolod when I use this mod. Let me try disabling it, and I'll edit this with the results.

      Oops the volcano dropped something!

      with dyndolod unchecked, since i had it checked still. You can see where I am, just on top of the Raven Rock wall. Nothing is overwriting it, so I am stumped.
    3. rudy102
      rudy102
      • premium
      • 2,567 kudos
      Does this happen with all versions, or only with the HD one I added recently?
    4. TheSchroedingercat
      TheSchroedingercat
      • premium
      • 6 kudos
      I did not see it on the old versions, but I am going to double check!

      cancel that, I can't go double check because i replaced it with the new version. I would be happy to go check if you unarchived it though :)
    5. rudy102
      rudy102
      • premium
      • 2,567 kudos
      All versions, except for those added recently, with the HD mesh, are the same as before.
    6. TheSchroedingercat
      TheSchroedingercat
      • premium
      • 6 kudos
      Ah! Ok. No, the mesh wasn't in the wrong location before I installed the HD mesh. I'll try a different flavor in the fomod. Also unloading worldspace transitions. it shouldn't be the problem, but it was mentioned before by another poster.

      Update: The mesh is properly placed as seen from atop the College of Winterhold.
    7. TheSchroedingercat
      TheSchroedingercat
      • premium
      • 6 kudos
      as an update: It is only out of position when seen from DLC2 worldspace. it looks fine everywhere else. Nothing is overriding it according to MO2, so I really don't know whats going on because I am not sure how this is even possible!
    8. rudy102
      rudy102
      • premium
      • 2,567 kudos
      Hmmm...., maybe check out the glowless versions
    9. darkworkz1
      darkworkz1
      • premium
      • 1 kudos
      Early in a new LO build I had the same issue.  For me it was World Space Transitions that caused the same issue as seen in the link with plume off to the right of the volcano opening.  Turing off WST solved the problem for me.
    10. tse69
      tse69
      • premium
      • 1 kudos
      Can confirm, WTT isn't compatible with the glowy versions of this
    11. DisgustingBliss
      DisgustingBliss
      • supporter
      • 31 kudos
      Can also confirm WST is messing this up, when only on Solstheim looking at Red Mountain. Shame. Both of these mods are essential to me!
    12. soupdragon1234
      soupdragon1234
      • premium
      • 292 kudos
      Can confirm, WTT isn't compatible with the glowy versions of this
      You need to generate terrain LOD with xLodGen as it states in the description until then the plume will be misaligned
    13. flamingsora
      flamingsora
      • supporter
      • 10 kudos
      any chance of a version compatable with WTT to be uploaded? i really do like the glow plume but the misalign is rather unfortunate
  3. StrayHALOMAN
    StrayHALOMAN
    • premium
    • 7 kudos
    Can you make a HUGE 3D plume like the one from Dyndolod done in this style?
    I have mods that let me see it from whiterun and even farther.
  4. Fawahar
    Fawahar
    • member
    • 11 kudos
    bombastic mod!
  5. macnitrolpost
    macnitrolpost
    • supporter
    • 8 kudos
    about compativbility with Dyndo 3.  I installed  Rudy's mod and let it overwrite the mod 3D plume DYNDOlod.  Result: I can see the plume from various places in Skyrim still as from 3d plume Dyndolod mod. It has the red glow as intended by Rudy's mod.  In my opinion its look very good.
    I dont know what happens when rerunning DYNDO3. I might just deactivate Rudys mod when i need to rerun Dyndo3.  And then after completion reactivate Rudy's mod.
    Just sharing my experience here.  
    1. rudy102
      rudy102
      • premium
      • 2,567 kudos
      Thanks for the info
    2. 2phazt
      2phazt
      • member
      • 2 kudos
      Did I understand correctly that Rudys plume works out of the box without rerunning dyndolod?

      Did you rerun dyndolod in the meanwhile? And with which results/method?
    3. CodyC
      CodyC
      • member
      • 1 kudos
      +1 Wondering the same. I will have to eventually re-run Dyndolod (and spend hours patching the file again) so I'd like to make sure I absolutely understand what I need to do, if anything, to make sure it turns out like it's supposed to. Great mod by the looks, super excited to replace vanilla's Red Mountain, not that it's horrible but this is a 100% improvement. Simply glorious.
  6. Ja1zinZamp
    Ja1zinZamp
    • member
    • 96 kudos
    The plume is visible from Skyrim, but the mountain is not, I'm using the other mod that makes it visible from Skyrim, from the description. What happens?
  7. BourenaneChahine
    BourenaneChahine
    • BANNED
    • 2 kudos
    Nice mod, thank you, will downloads it
  8. Astachura11
    Astachura11
    • supporter
    • 4 kudos
    Should I get rid of the dyndolod plume option if im using this? Or was it made to overwrite it? TYIA!
    1. lemialt
      lemialt
      • member
      • 1 kudos
      I was wondering the same question.
  9. Everhall
    Everhall
    • supporter
    • 0 kudos
    The plume won't show up for me on Solstheim. It does for the Visible from Skyrim mod though.
  10. Tenz81
    Tenz81
    • member
    • 9 kudos
    This is becoming better and better...i love the glow
    1. Camillemain
      Camillemain
      • member
      • 12 kudos
      +1