Skyrim Special Edition
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BlackJusticar

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BlackJusticar

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  1. totalcaligula
    totalcaligula
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    So I use Wintersun. I'm finding that this won't disable the shrine menu for ALL of the Wintersun shrines, and wondering whether this is a Wintersun thing or something to do with this fix. For instance at the Temple of the Ancestors location in Wintersun, the Auriel shrin in the middle works as one would expect, but then all the shrines around it ask for 100 gold. Similarly the Mannimarco shrine nearby asks for 100 gold too. Had a look in X Edit and no conflicts - it's got me stumped

    EDIT:
    Think it is to do with the Way Wintersun must be coding certain shrines - namely shrines that exist in vanilla Skyrim and ones made for use with Wintersun. Put simply - this mod will disable costs for any shrine that exists in Vanilla (Divines, Auriel etc.) but not others as far as I can see (other Elven ancestors, Mannimarco tested to name a few). So I use your mod and also this one https://www.nexusmods.com/skyrimspecialedition/mods/74367/

    TL/DR - your mod will let me go straight to the Become a follower prompt when using Wintersun for any vanilla Skyrim shrine, but for others the above mod let's me skip the shrine cost by way of one extra button press (other mod affects global value for Shrine cost - sets it to zero), it has a pray to this shrine box before become a follower pops up - I personally use both!
    1. BlackJusticar
      BlackJusticar
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      I think the reason is that Wintersun adds its own scripts on top of some shrines. To fix that I'll need to mess with Wintersun's scripts and that is the thing I really do not want to do.
  2. zibbles3000
    zibbles3000
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    mod does what it says it does