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1990Srider

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1990srider

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18 comments

  1. Occiput
    Occiput
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    Is there still a loading screen at the windmill entrance?
  2. cb338624
    cb338624
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    Any chance you could make this and the other Exterior Cities mods into ESLs? Thanks.
    1. 1990srider
      1990srider
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      I should be able to make a hybrid but it may be better to actually have them flagged as masters
    2. cb338624
      cb338624
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      I'll probably go with the AIO since this will only be one plugin. But, for those who want to install the separate cities, that would be multiple plugins that would count against the plugin limit. Wouldn't an ESM still go against the plugin count limit? That is why I asked about an ESL. 

      Thanks for putting together this new "open" city type mod. I always liked the idea, but the older mod of this type was too problematic for my tastes. 
    3. 1990srider
      1990srider
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      I mean ill post both but the esm is usually more stable. I do get the quality of esl
    4. cb338624
      cb338624
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      Thanks again. I do appreciate your feedback and efforts.
  3. TateTaylorOH
    TateTaylorOH
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    Does this mod have the Arch of Death issue like Open Cities did? It was the main reason I cut that mod. So many random NPCs would glitch off the arch to their death.
    1. 1990srider
      1990srider
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      under the arch I used a collision cube because I noticed that. I flagged it as landscape instead of collision giving the under part of it more collision
    2. TateTaylorOH
      TateTaylorOH
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      Excellent!
  4. microrrufos
    microrrufos
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    Oh man, I've been waiting for this one in particular! I've always loved Redbag's Solitude, as it lowers the walls, and was made with Open Cities in mind - however, I never felt like installing Open Citites and having to deal with all the patching nightmares, especially because I was only interested in Solitude, but NOW..... man, I'm gonna have to patch Redbag's Solitude OC version to work with this, I'm gonna jump over those walls straight into the waters below! >:D
    ...
    None of this rambling would be even possible without the incredible work you've been pulling, THANK YOU so much for these! Seriously, dream come true Right Here! Take all my endorsements and then some!!
    1. 1990srider
      1990srider
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      anytime I should be releasing the all in one here in a bit. I really appreciate the support
  5. Monitor221hz
    Monitor221hz
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    I just wanna say man, I appreciate the work you're doing to pump this out, and especially under more open permission and with better compatibility. I hope you get the recognition for your work and keep going at it; been looking for a better alternative to Open Cities for a while now.
    1. 1990srider
      1990srider
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      I just finished All five of the interior world space holds. its just taking a bit to push them. an all in one should be out tonight
    2. Monitor221hz
      Monitor221hz
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      No rush dude, don't push yourself! Just want to show my support
    3. 1990srider
      1990srider
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      Oh no I planned to do it all today. I really appreciate the support
    4. 1990srider
      1990srider
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      anytime
  6. Skinjack
    Skinjack
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    So... forgive me for the confusion (I haven't used Open Cities in ages so my memory is stuck...) but should this be placed BEFORE anything that changes landscape edits, city meshes, etc? Something like in my Core mods that I load right after all my SKSE stuff? Or AFTER anything that could change it minus the inevitable patches for it that will be released?
    1. 1990srider
      1990srider
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      I believe that is a yes lol its been a bit sense Ive had a good chance to test with landscape mods