This page was last updated on 28 February 2018, 7:57PM
Changelogs
Version 2.0.2
Fixed:
• Removed large floating Birds Nest in cell [0000BCD4](38,-24)
• BYOH Compatability: Removed Edits to cells [00009628](22,-4) and [00009629](21,-4)
• Inigo Compatibility: Check and no edits were found to relevant areas added by Inigo.
• Reforwarded water data by hand. The script i was using was making mistakes and causing missing sections of water. This SHOULD fix it.
Version 2.0.1
Fixed:
• Removed large fallen tree in the middle of lake Honrich. You know the one.
• Revamped area below Valtheim towers to account for the case of the “Mysterious disappearing rocks” and its sequel, “Its really hard to replace rocks exactly how you placed them the first time”. I think the result is better than the first version though.
Version 2.0.0
Fixed:
• NavMesh Removed
• 211 ITM’s Removed
• Removed erroneous AutoLoadDoor edit in Reachwater Rock
• (0010DFDE) Removed erroneous FX edits
• Removed erroneous landscape edits from several cells. Should help with compatability.
• Forwarded MHDT from USLEEP
• Forwarded XCLR-Regions from USLEEP
• (00090B0) Forwarded XLCN Data from USLEEP
• Fixed Water Flow and Height data for about 85 cells.
Additions
• Added additions to fallen tree below valtheim towers east of whiterun. I will give the same treatment to other areas that are called out by users. Navmesh using collision planes will be added back to such spots if able.
• Converted to SSE