Skyrim Special Edition

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Salvadorc17

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salvadorc17

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89 comments

  1. salvadorc17
    salvadorc17
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    Locked
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    Updated with critical issue bugfixes.
  2. empty7up
    empty7up
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    I don't know if you're still in need of someone to help translate stuff but I'd be willing to help out if you still need it. I'm a writer in my spare time, so hopefully I can provide some half-decent assistance at the very least.
    1. salvadorc17
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      You can translate for your language, im not actively editing the mod
  3. paradoxnrt
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    The 'Skaal Hunters Test' quest is a broken mess!  Terrain textures, poor grammar, nonsensical plot!

    Quests break left and right...one example is you have to read a note BEFORE killing a werewolf, but you have to kill the werewolf before you are even aware that there is a note further inside the cave....?!?!

    Going to try uninstalling mid-game....I hope this works!
    1. Dickachuu
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      same here. is it safe to uninstall mid-playthrough?
    2. salvadorc17
      salvadorc17
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      It will only lock some Solstheim areas
  4. GTexperience
    GTexperience
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    Just so everyone knows, this mod has some problems with the mod quaint raven rock. haven't been able to solve it yet. some terrain seams of the big ash piles are off with the new town.
    1. salvadorc17
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      Yes that mod is not compatible
    2. SnowInApril
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      I was able to solve it by putting Quaint Raven Rock after Bloodmoon in my load order. Not sure if I missed any spots, but so far everything looks smooth.
  5. James7750
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    This mod got endorsed by Heavy Burns so I assumed it was good. Hell No. Broken Quests, Broken Grammar, Broken Everything. ANd I doubt any of this will get fixed any time soon.
    1. Driku
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      If you can complain, you can create a patch to fix those issues too. Rude.
    2. salvadorc17
      salvadorc17
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      Yes i could use any help for doing bugfixes
  6. sharktribe
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    I want to endorse this, because it's a great concept and a fun and necessary expansion on Solstheim's quests, but the level of polish is just not there. 
    Big, big language issues, and problems with quests becoming stuck. 
    For example, if you find a quest item in a box right over there before you talk to the NPC, then talk to the questgiver, get the prompt to find that same item, then not being able to "find" that item again and breaking the quest. This happened with 3 quests before i uninstalled. 
    Also NPCs that were supposed to be the target of a quest being lv 1, non-hostile NPCs using greeting voice lines.
    1. DrowElfMorwen
      DrowElfMorwen
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      I can't even get the skaal in the village to accept the ring I found. The mod is very broken :(
  7. tx12001
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    You should of gotton the mod spellchecked before uploading it as your grammar severely needs work. and you posted several screenshots which show how bad it is, half of it reads like something a caveman would say.

    For example...

    The Bloodmoon season is arrive, now werebeast are wake up, is time to fight and protect the Skaal village

    What are your job here?

    Hi, do you are the Skaal hunters

    A visitor! There are no many people travel by here those days.

    Also

    This is the gravestone of an ancient dead dark elf < Dark Elves burn their dead they don't bury them

    1. alex200800
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      I second this. I really like werewolves and the like, and I like the idea of this mod but the grammatical errors are keeping me from giving it a try. If English isn't your first language i'm sure you could find someone willing to help you fix these issues.
    2. madpaddy
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      Hey the only caveman is you and your attitude, yeah his spelling etc isn't great but I'm guessing as he is from Columbia he doesn't speak much English, stop being a jerk and learn to be polite. Even better if your English is so perfect why don't you volunteer to correct it for him?.
    3. EKinnamon
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      2nd Madpaddy. And kudos to Salvadorc for the doing the hard work. The grammar items are an easy fix. If those are the only complaints/'bugs' you get, one nice piece of code.

      "This is the gravestone of an ancient dead dark elf < Dark Elves burn their dead they don't bury them" making the assumption that it was Dark Elves that buried him, or that there was not some reason they did not bury him.

      Salvadorc, if you want send me the narration, I'll be happy to help out on that. (I'm don't have any creative flair, but I can help get the grammar a bit smoother if you need help with that).

      Edit of a post to illiterate how to give constructive feedback (for those that don't know what it looks like).

      <<>>
      I would suggest getting the mod spellchecked before uploading it as your grammar is off (guessing 2nd language, might put out a call for help, it an easy enough fix). You posted several screenshots which illustrate this, I will cover only a few items. Now, I am making the assumption you did not do this on purpose for some type of creative twist, which if you did, given the complexity of English I would double down on getting that help since English is such a hard language.

      For example...

      >The Bloodmoon season is arrive, now werebeast are wake up, is time to fight and protect the Skaal village
      What would sound better would be "The Bloodmoon season has arrived, the werebeast have woken, it is time to for you to fight and protect the Skaal village." Now, I'm not a creative type, so adding flair to this is not my strong suite.

      >What are your job here?
      My suggestion, "What is your job here?" or "What do you do here?"

      I think that gets my point across, if you want/need more examples let me know.
      <<>>


      “Never make fun of someone who speaks broken English. It means they know another language.”

      https://www.goodreads.com/quotes/957891-never-make-fun-of-someone-who-speaks-broken-english-it
    4. alex200800
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      @madpaddy

      I wasn't saying what I said to be a jerk and ridicule him for his poor English, I said it as constructive criticism. It can sound negative but in life you have to learn to accept criticism and not whine about it.
    5. StankyDoge
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      A fine example of nexus users doing what they do best; being insanely overly-sensitive towards any form of constructive criticism. He stated what his problem was, suggested a potential fix (Spellcheck) and provided examples which he had issues with. He even pointed out a lore inconsistency.
    6. Mudran
      Mudran
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      that happens when there is too much of criticism and when modders finally defend each other - it is usually against someone neutral
      I'm glad for this mod, I wanted really to have such quest in Solstheim, so thanks for this. The only thing I do care about is that it would work in SE version - so many mods I wanted don't work .
    7. Jord159
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      tx12001, you should probably ensure your spelling and grammar is correct before you post a comment criticising another for poor spelling and grammar. For example, "should of" should be should have and "gotton" is spelled gotten. The ordering of your words at the end of the sentence, while not wrong, doesn’t read as easily as it could. A better version of your opening sentence would be, 'You should have had the mod checked for spelling, punctuation and grammatical errors before uploading it as there are some issues with it.'
      alex200800, I'm going to go out on a limb here and say that madpaddy wasn't meaning you. tx12001 likened Salvadorc17's writing to that of a caveman and madpaddy referenced that in their comment, suggesting they were talking to tx12001.
      Salvadorc17, if nobody else is correcting the spelling and grammar for this mod, I'd be happy to help you with it. If you let me know, preferably through a message, I'll download the Creation Kit and take a look when I have time.
    8. PoisonTAWW
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      "You should of gotton the mod spellchecked before uploading it as your grammar severely needs work. and you posted several screenshots which show how bad it is, half of it reads like something a caveman would say.

      For example...

      The Bloodmoon season is arrive, now werebeast are wake up, is time to fight and protect the Skaal village

      What are your job here?

      Hi, do you are the Skaal hunters

      A visitor! There are no many people travel by here those days.

      Also

      This is the gravestone of an ancient dead dark elf < Dark Elves burn their dead they don't bury them"

      I'll fix the grammar mistakes within this first persons post and then edit the original text post from the mod creator

      You should have had the mod spellchecked before uploading it as your grammar is in need of corrections, and the screenshots shows those errors.

      "The Bloodmoon season is arrive, now werebeast are wake up, is time to fight and protect the Skaal village" should be "The Bloodmoon season has arrived and now the werebeast's have woken up. It's time to fight and protect the Skaal village!"

      "What are your job here?" should be "What is your job here?"
      "Hi, do you are the Skaal hunters?" should be "Hi, are you with the Skaal hunters?"
      "A visitor! There are no many people travel by here those days." should be "I'm a visitor and there are not many people who travel this way these days."
      Also

      This gravestone is the burial site of an ancient dead dark elf < Dark Elves burn their dead, not bury them.

      Hope this helps the first pompous persons post and at least helps out the mod author. Next time, txt2001, fix your grammar mistakes before correcting other peoples. And your welcome.
    9. Jord159
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      PoisonTAWW plural words don't have apostrophes. Werebeast's would mean something which belongs to someone called Werebeast. Your correction should read: "The Bloodmoon season has arrived and now the werebeasts have woken up. It's time to fight and protect the Skaal village!"
    10. salvadorc17
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      Is bad that you only care about grammar and not about gameplay quality...
    11. Jord159
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      salvadorc17, you would be correct were the complaints about a couple of typos. Frequent spelling and grammar errors can be immersion breaking for many players, myself included. In this genre of game, immersion is at least as important as gameplay, arguably more so.
      If I may, it would be a good idea to enlist the aid of someone in proof reading and amending your work. I don't mean this as an insult but you've surely seen how many people have commented on the spelling and grammar in this mod and I can guarantee more than double that amount would have been put off without commenting.
      It would also be wise to explicitly mention this and replace the screenshots once you've done that so people can see that you've sorted that issue which may make them more likely to use your mod.
    12. salvadorc17
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      Still wanting for someone to help with translation.
    13. CynStein70
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      you might wish to check your own spelling errors, and the sentence should have started with "you should have gotten the mod spellchecked".. Pot calling the kettle black, eh?
    14. dbuzzyb
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      I'm not quite sure how to insert the edits into the game, I presume it is via xEdit. If it is I would be happy to amend the grammar for you. PM me and we can arrange it.
      I haven't started the quest yet, It was recommended by the Nordic Skyrim Installation guide. It looks amazing and I am certainly looking forwards to playing, grammar or not. :D
      Edit: My 8 year old Grandaughter has just started playing Skyrim (all gore and beheading turned off) and she wanted to be a werewolf straight away. She is loving it, the only thing that annoys her is not being able to fight as one as often as she would like and is constantly arrested for changing inside a hold. This quest will be fantastic for her.
    15. salvadorc17
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      You still interested in helping with this task.
    16. salvadorc17
      salvadorc17
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      If you offer for helping with mod grammar issues will be good
    17. salvadorc17
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      If someone want to help finishing mod let me know.
    18. harmlessinsanity
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      Hey salvadorc17, I am just wondering if you got some help with the English translation? Has the mod update included that fix?

      This mod looks very interesting.
    19. salvadorc17
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      Yes for some things but not them all
    20. salvadorc17
      salvadorc17
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      Really thanks for offering help
    21. salvadorc17
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      Anyone offering for other languages translations will be good.
    22. teresatiger
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      Writes "should of" and "gotton" while reprimanding someone else about grammar and spellcheck. I can't even XD
    23. Sorrelfox
      Sorrelfox
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      Hi Salvadorc, thanks for creating this mod! It looks great, and I can't wait to play through it.

      I have many years of experience as a professional proofreader (British English). I'd be more than happy to help you fix the grammar and spelling issues if you're still looking for someone to do this. Please send me a private message if you are! :)
    24. salvadorc17
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      What are you asking not sure about
    25. salvadorc17
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      You need to explain whats missing in here
    26. Pengwangs
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      Puedes entender espanol mejor?

      Te estan diciendo que hay muchos errores gramaticales dentro del mod y que debes corregirlos. Si quieres te puedo ayudar, hablo espanol y ingles.

      EDIT: despues de leer los otros comentarios, me doy cuento que es possible que ya hayas recibido ayuda. Aun lo necesitas?
  8. BobTheBobCatt
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    Will some dungeons make a comeback (If that's fine) like the Caves of Fjalding, Caves of Penumbra, Cave of Hidden Music & Stahlman's Gorge from Morrowind for example? (Suggestion/idea/question)
    Also, will there be a patch for Solstheim - The Lost Levels in the future or no? (Mod conflicts/patches)
    1. salvadorc17
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      Good point you made for compatibility patch, but no new content will be added
  9. darroughgt
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    Hey, is this voiced?
    1. salvadorc17
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      Not right now, if you want can offer for it.
  10. SacredCompass
    SacredCompass
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    I've found some texture errors in one of the barrows with Skall Hunters during the Werebeast Test to acquire the Fang pendant. They have huge exclamation ( ! ) marks all over them and they don't attack me, even when I'm in Werewolf form. There's also a strange issue with the actual inside cells of the area indoors, the surroundings disappear randomly similar to the effects from Skyrim Optimization Project.

    It also started the quest randomly when I passed by the barrow, when I checked my journal it said I spoke to an NPC I had never spoken to who apparently told me to come here.
    1. salvadorc17
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      Ok, thanks for th report, ill check for that.
  11. MechTheDane
    MechTheDane
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    Hey Salvadorc,

    I appreciate your mod. Solstheim could always use more character. I noticed you had some spelling errors in the mod, I am guessing english isn't your first language, and was wondering if maybe you'd like some help cleaning it up for English?
    1. Frobotic
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      for real... screenshots don't do justice for the broken English please fix this dev.
    2. salvadorc17
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      If you want to offer to help me fixing english spelling, i have no problem with doing that.