I think this needs updating, in Xedit you can see there are some significant differences between the npc record from this overhaul and the original mod, beyond just the cosmetic.
Done, updated my visual overhaul to reflect changes made by version 1.1 of Eucleia. But just to let you know, my visual overhaul worked with Eucleia before, there were simply a couple of edits made to teleport behaviour and energy that were not taken into account (as in, my replacer actually reverted those changes, sorry about that).
Right now the differences should be aesthetic only. And the weight is 100 1, not zero as the original mod. To conform that in case you're in a running save, simply open console, target Eucleia, type "setnpcweight 1", enter, type "disable", enter, type "enable", enter.
Going to sticky this comment. Again, thanks for reporting.
noticed into the ESP for your update that the weight is set to 1 and not 100. If changing it to 100 and then using setnpcweight 100 and disable and enable in-game you end up with a neck gap. If then setting it all to 1 the neck gap vanishes, it appears her head nif is built for 1 weight and not 100 :)
Thank you for reporting! I have no idea of what happened, but I double checked my sculpt preset and it is in fact weight 1 :D Already corrected the sticky post.
You are Xalius27 right? I was going through your files and Nexus was showing "Downloaded" on several of them but I could not find them on my HDD. The reason: I save files under the category "Author Xalius27" and then the individual follower folders. Anyway you probably don't have time for my blabbering.
No problem Stillsnow1234 :) Yeah I changed to The Mana Vault for consistency sake, but that's me. I also know of your work, you've backported SimonMagus mods, right? Were you not making ports for XBOX as well? Thank you for enjoying my mods!
Although I must say they are quite old ports. I haven't updated them in a while since I no longer have LE. I am also terrified to look at the comments section in those pages. lol
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But just to let you know, my visual overhaul worked with Eucleia before, there were simply a couple of edits made to teleport behaviour and energy that were not taken into account (as in, my replacer actually reverted those changes, sorry about that).
Right now the differences should be aesthetic only. And the weight is
1001, not zero as the original mod. To conform that in case you're in a running save, simply open console, target Eucleia, type "setnpcweight 1", enter, type "disable", enter, type "enable", enter.Going to sticky this comment.
Again, thanks for reporting.
noticed into the ESP for your update that the weight is set to 1 and not 100. If changing it to 100 and then using setnpcweight 100 and disable and enable in-game you end up with a neck gap. If then setting it all to 1 the neck gap vanishes, it appears her head nif is built for 1 weight and not 100 :)
Hope this helps. Great replacer though!
Already corrected the sticky post.
I was going through your files and Nexus was showing "Downloaded" on several of them but I could not find them on my HDD.
The reason: I save files under the category "Author Xalius27" and then the individual follower folders.
Anyway you probably don't have time for my blabbering.
Thank you for enjoying my mods!
I haven't updated them in a while since I no longer have LE.
I am also terrified to look at the comments section in those pages. lol
Don't let them get to you, there's always sore h8ers :p