Skyrim Special Edition
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Slampire

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  1. Slampire
    Slampire
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    If you are using COTN Falkreath’s patch for Bittercup and plan on using the Bittercup file from this, please disable it as it places a note that has been removed back. Thanks!
  2. novastark
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    It's becoming difficult to figure out the differences between all these CC integration mods. Would you mind adding a note or two comparing your implementation to other modders' or at least go into a little technical detail? I have Ooreoo's staves integration and Andrealphus' Bittercup mod installed currently. 
    1. Slampire
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      I would recommend doing away with Andrealphus’ Bittercup mod as that mod focuses on enhancing/fixing the quest while mine focuses on removing and replacing the quest (deleting the quests and worldspace/cell edits added by it and reintegrating the items elsewhere).
    2. novastark
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      Thanks!
  3. MizterMoonshine
    MizterMoonshine
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    How does this work with RAE - Quest Requirements mod?
  4. Khtugg
    Khtugg
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    Greetings Slampire, thank you for your work.
    I have a query: Where do I find Rulnik Wind-Strider while playing your mod? Is there a prerequisite for him to appear? He was added with the Bittercup CC item I think.
  5. RouNeo
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    Thank you for still providing the Lord's Mail Integration File!
  6. Enigmax50
    Enigmax50
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    Please do a complete Dawn/Duskfang module? Maybe one for others?
  7. Dregenerate
    Dregenerate
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    Thanks for the hotfix!
  8. BlazingBarrager
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    Considering Dawnfang & Duskfang aren't listed while Bloodthirst is, I'm guessing the original quest for the former is still implemented?

    Also possible idea for Sunder & Wrathguard is instead of removing the quest actually make it to where the letter that triggers it doesn't appear until after you claim Keening from Arniel's Endeavor?
  9. oryaj
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    Could you make a patch for Forgotten Curios?
    1. FortyFaced
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      +1 hoping for a patch
  10. hadack
    hadack
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    Arondil with the staff of worms. Bloodworm Helm and Helm of Oreyn Bearclaw also deserve better implementation. But I have no idea what it would be.
  11. Redreckord
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    Are you planning to add something else?
    1. Slampire
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      I may do a Dawn/Duskfang module
    2. RouNeo
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      That would be cool. I'd also be interested in a Spell Knight Armour module. The armours are absolutely beautiful, but the vanilla quest just gives you the very powerful ebony set for doing almost nothing. Sure the location of the corrupted heart is a little difficult to get to, but it is also very easy to just drop down from above, grab it and then make a run for it. Especially if you combine it with the main quest when Delphine and Esbern are distractiong everyone anyway.
    3. Slampire
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      I’d like to do something along those lines for Spell Knight (probably with the Spellswords and Bashnag)
    4. RouNeo
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      A bit late, but that sounds like a good idea!
  12. nlmiller0064
    nlmiller0064
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    Would these be compatible with the unofficial creation club patches ? Also BitterCup has a Gourmet and Apothecary patch so I'm guess let your patch overwrite them?
    1. RouNeo
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      These are compatible with the Unofficial CC patches. Obviously load them after though. From what I am seeing the Bittercup patches on this page are enough and other patches from the Gourmet patch collection or Aljos Apothecary patches are not needed.