I use NSUTR this mod with Wizzkids Atlantean Snow and the necessary patch from the same mod (parallax so no patch textures will be a mess) all works out the can and keep things looking constant.
NSUTR can be a bit touchy if you go randomly adding meshes on top conflicts can make building invisible, there was an old bug that made a building appear in the sky over whiterun LoL confused the hell out of Dragons. (and it got baked into the save)
A beautiful day with a new Atlantean Landscape mod :) I really like this series. Blending well with your dirt textures. It's also compatible with Blended Roads. I can't wait for other Atlantean Landscape mods :) Thank you.
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Thank you for that!
I have a problem on the "Half-Moon Mill" bridge. At night it is much more visible.
A cut in the ground between the road and the bridge.
If I remove the mod, the cut disappears.
I can't identify where the problem is.
Would you help me?
NSUTR can be a bit touchy if you go randomly adding meshes on top conflicts can make building invisible, there was an old bug that made a building appear in the sky over whiterun LoL confused the hell out of Dragons. (and it got baked into the save)
It's also compatible with Blended Roads. I can't wait for other Atlantean Landscape mods :) Thank you.
Thanks! =)
Which ones are still missing?