I just blew up my entire team for over 800 damage apiece with Astral Star Detonation while trying to bully a random thief. I think it might be my favorite spell now.
Astral Bolt and Touch feel like they don't give out much XP, even compared to the basic Astral Dust. My Restoration's in the 30s and they're barely moving the bar at all compared to the heals and Lunaris's damage spells. This with Humble Beginnings' +25% Restoration XP.
EDIT: Just kind of poking around in the dark here, but maybe it's because the calculated cost on the effects are so low due to the 1 second duration? Astral Bolt's calculated cost is 3 compared to Dust's 13, for instance. Lowering the duration on Bolt increases the calculated cost to 40.
Scrambled bugs is needed for effects on attack such as Astral Body. If you don’t plan on using them or do not use another perk that does something similar (axe bleeding perks), you can use the mod without scrambled bugs.
I wonder if the version of scrambled bugs but for 1.5 and less works but tbh it's been just reported as not working correctly. Would be incredibly cool to witness a status effect in first person "literally" so I might attempt it.
the "Astral Wyrm" spell is very nice, it seems like you are summoning a fairy, but it seems exaggerated to me that it is such an expensive spell on magic, 255? There should be two, one basic for a beginner and another for a master.
Hey, fantastic mod. I like the spells, and they look great. I'm having an issue though. I can't seem to be able to deactivate Astral Body. I'm having the same issue with similar powers from your other mods. I press the power button again, but the effect is still active. I tried putting it low on my load order, and the problem persists. Has anyone else had this issue?
My restoration is level 50 and I don't see the stronger spells, any troubleshooting tips? I reset the merchant chests and still no adept stellaris spells The adept scrolls and staves are buyable but not the spell tomes. I enabled the additional merchant esp and got the spells from them. The spells added by CID vendors aren't selling adept spell tomes.
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EDIT: Just kind of poking around in the dark here, but maybe it's because the calculated cost on the effects are so low due to the 1 second duration? Astral Bolt's calculated cost is 3 compared to Dust's 13, for instance. Lowering the duration on Bolt increases the calculated cost to 40.
I don't suppose anyone knows what the item ID's are for each tome/ book?
I can't find anything on them and want to use console commands to get each spell.
help "Spell Tome: Astral"
This will give you all of the Stellaris Restoration spells except for the Wall spell.
I'm having an issue though.
I can't seem to be able to deactivate Astral Body. I'm having the same issue with similar powers from your other mods.
I press the power button again, but the effect is still active. I tried putting it low on my load order, and the problem persists. Has anyone else had this issue?
The adept scrolls and staves are buyable but not the spell tomes.
I enabled the additional merchant esp and got the spells from them. The spells added by CID vendors aren't selling adept spell tomes.
someday i'll find out how to make patches and do not spam to mod authors, but not today : /
(sorry)