The original mod adds weapons to NPCs/containers either by via overwriting leveled lists and maybe even direct placements by editing cells. Using the original mod, then loading a mod for interior overhaul should simply overwrite the original mod's cell changes, not leveled lists or NPCs.
I hope these edits helpful then you want use Animated Armoury just like requirement for other mods(animation base, keywords dist., etc). With these edits it is possible to make this plugin ESPFE?
Hey, this sounds great. Although, because I have no idea of how many records the original mod touched, I have no idea how relevant this mod is to me. I am starting a new heavily modded playthrough with the original AA, but now I'm wondering if I'm asking for trouble. Is there any way you can include a brief summery of the types of interior, exterior and NPC records removed?
If you've already started the playthrough, you shouldn't install this as the items have already been placed in your world. If you haven't started playing, then it would be safe. Is the original incompatible? You should ideally try to fix incompatibilities before installing something like this, unless you truly don't mind having less content.
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Using the original mod, then loading a mod for interior overhaul should simply overwrite the original mod's cell changes, not leveled lists or NPCs.
With these edits it is possible to make this plugin ESPFE?
( https://www.nexusmods.com/skyrimspecialedition/mods/88846 )
can you make a version that forwards these edits, so both mods can be used at once?
Fort Dawnguard
Haelga's Bunkhouse
Fort Fellhammer Garrison
Falion's house
New Gnisis Cornerclub
Palace of the Kings Upstairs
Understone Keep
The Frozen Hearth
Sky Haven Temple
Fellglow Keep
Fort Sungard Annex
The Icerunner
Dragonsreach
Dwemer Museam
Fellglow Keep Ritual Chamber
Dawnstar Sanctuary
Castle Dour
Abandoned Prison
Wolfskull Cave
Treva's Watch
Mistveil Keep
The Arcanaeum
Dark Brotherhood Sanctuary
The formID lists being edited are:
AtrFrgSigilStoneRecipeList
AtrFrgSigilStoneResultList
SilverWeapons
The NPCs being edited are:
Dark Brotherhood Initiate
Thief
Assassin
dunForelhostLvlGhostWizardMale
As for the leveled items, here you are.
If you've already started the playthrough, you shouldn't install this as the items have already been placed in your world. If you haven't started playing, then it would be safe. Is the original incompatible? You should ideally try to fix incompatibilities before installing something like this, unless you truly don't mind having less content.