Skyrim Special Edition
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fattyliver

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15 comments

  1. Arresvay
    Arresvay
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    Lo there do I see my father...
  2. beauthedragonlord
    beauthedragonlord
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    No Pictures No download....
  3. thelegg77
    thelegg77
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    One of my mods gives exp for smelting, have looked through tes5edit and cannot for the life of me figure out how to turn the exp gain from smelting off. Do you know what setting to change to disable this?

    Thanks
  4. ParadoxalRose
    ParadoxalRose
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    This sounds really great! I too am in favor of making the game slower/harder by adjusting the economies. I'm all for immersion and realism, but after sinking so many hours into the game, I'm all for making the game slower and more rewarding.
    1. Kimuhill
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      Try to port some of these mods to your playlist... https://www.youtube.com/watch?v=P96QVzx6CIA

      OLDRIM MODS
      PLAYER LEVELING OVERHAUL: http://www.nexusmods.com/skyrim/mods/6570/? (Skills increase only by trainers/ books)
      TOTAL CARRYWEIGHT SYSTEM OVERHAUL: http://www.nexusmods.com/skyrim/mods/17371/? (Just can carry a set of armor/ weapons/ few misc items)
      DARWINS NIGHTMARE: http://www.nexusmods.com/skyrim/mods/8029/? (modular/ less is more/ very hardcore economy overhaul)
  5. Kimuhill
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    Hi.
    Thank yuo for this mod, sounds really good!

    I would like to recomend some mods (OLDRIM/ SSE) that I think fit well with the overhaul you are looking for.
    You can check theese mods and maybe implement to your mod or just port them from the old skyrim nexus mod page to your playlist. (I think Darwins resolves the problem of becoming rich after a dungeon/ the npcs don't carry more than 2coins or less + everything is superexpensive)

    OLDRIM MODS
    PLAYER LEVELING OVERHAUL: http://www.nexusmods.com/skyrim/mods/6570/? (Skills increase only by trainers/ books)
    TOTAL CARRYWEIGHT SYSTEM OVERHAUL: http://www.nexusmods.com/skyrim/mods/17371/? (Just can carry a set of armor/ weapons/ few misc items)
    DARWINS NIGHTMARE: http://www.nexusmods.com/skyrim/mods/8029/? (modular/ less is more/ very hardcore economy overhaul)

    NPCs USE AMMO: http://www.nexusmods.com/skyrim/mods/14125/? (in addition of the difficulty of buying arrows can be a problem for a ranger-type)
    LESS or NO MAGIC: http://www.nexusmods.com/skyrim/mods/57337/? (PC and NPCs can use Staves and Scrolls/ some NPC like DragonPriest still use magic) I personally like to role as a mage and this mechanic challenges me the most: few soulgems/ few scrolls/ no mana).

    SSE MODS
    MORROWLOOT: http://www.nexusmods.com/skyrimspecialedition/mods/1255/? (since your character will be not more than lvl 6 at the end of the playthrough I think is good to have the feeling of progression by rewarding loot.)
    VIGOR COMBAT AND INJURIES http://www.nexusmods.com/skyrimspecialedition/mods/1876/?

    COMBAT: I personally like to play with: WILDCAT/ COMBAT EVOLVED/ LEGENDARY (sometimes is one hit but if you plan carefully in off you can try to go permadeath; becoming all together a very exicing and immersive experience).
    PERKS: ORDINATOR
    SURVIVAL: Frostfall/ Hunterborn/ INeed
    RULES: Play with some impossed rules is also welcome; ex. I never loot armors from death bodies.

    ADDITIONS: I also like to change the landscape by adding (SEE mods) bandid camps/ ruins/ abbandoned places/ sewers/ underground/ forested tundra/ ...

    Thank you again for doing this mod!
    sorry for my bad english...
  6. redprincess79
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    This sounded so good, until you got to the part about bonemeal. Can you please make an option to put it back in, because I don't want to play with another mod just to get it. Carrying and crushing bones seems like way too much work just to get some bonemeal. Another option would be for them to drop bones and skulls. Thanks, otherwise this mod seems great and I'd really like to download it, except for that one issue.
  7. thepacer
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    Is this mod compatible with Oldrim?
    1. thepacer
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      Oh and also I love your Mod! I do have a recommendation though. I'm very picky myself when in comes to realism and it drives me crazy that when you kill frostbite spiders you can just magically retrieve a bottle of their poisonous venom from their corpses when you loot them! I think you should have to have an empty bottle of sorts in your inventory to extract the venom. I know that may require a lot of work but I just figured I'd throw that out there.
  8. LemonicDemon
    LemonicDemon
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    The description was well written But I do agree with Phalla, I'm not entirely sure what the mod does. You said you're gonna fix that tho However, anything that aims to fix the bloated economy of Skyrim (*cough my lvl 8 character with his almost 5000 septims without Alchemy cough*) is Yay.

    Also, if you'll forgive me for being a nitpicker, Sabertooths wouldn't drop more than 2 fangs... cause those are the big ones, and I must presume only they have the Alchemical effects...

    ...I'll see myself out
    1. fattyliver
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      Thank you, and I don't mind the nitpicking. Maybe I should change the example to bear claws or just fix it to two fangs. I'll fix it right now, and also try to correct the other issue of just highlighting the changes made so far.
  9. CaedesAposis
    CaedesAposis
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    An economy balancing mod that doesn't drown me in Septims/Gold!? Praise Talos!

    Actually on a sidenote, could you maybe compile a list of complimentary mods that you personally think work well with this mod and add it to this mod page? I'd love to kick some immersion into my game lol.
    1. fattyliver
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      Thank you and currently I am working hard at adjusting the leveled lists for containers and merchants, and it is taking longer than expected, and when I am done, although things would be better, it will still not be enough. Last night I ran through Embershard Mine, and I still came out far richer than I ought. One tweak at a time. As far as other mods I can recommend, ill try to put some on the description page right now just to give you an idea of what I've been using before deciding they were not enough and start fixing it myself.
  10. Phalla
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    Might be easier to have a bullet point list of features instead of chunks of paragraphs.
    1. fattyliver
      fattyliver
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      I appreciate your feedback, and I apologize for being long winded. I do however want to present my motivation and reasons for the adjustments that I will be making. Currently I have spent the last couple days trying to understand the container and merchant leveled lists, and when I upload next, I will try to reformat in a way that you can get right to the changes that I make if you don't want my ramblings along with them