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Borgut1337

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Borgut1337

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  1. Borgut1337
    Borgut1337
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    Thanks to moshikle, I have uploaded a version that should work correctly with versions 1.6.1130 and 1.6.1170 (and possibly more future versions as well) of the game.
  2. Agilark
    Agilark
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    Sticky
    Just so no one has to go searching for either KB/M or Gamepad scan codes, here they are:

    Spoiler:  
    Show

    Hex Dec Button
    0x01 1 Escape
    0x02 2  1
    0x03 3  2
    0x04 4 3
    0x05 5 4
    0x06 6 5
    0x07 7  6
    0x08 8  7
    0x09 9  8
    0x0A 10 9
    0x0B 11 0
    0x0C 12  Minus
    0x0D 13 Equals
    0x0E 14 Backspace
    0x0F 15 Tab
    0x10 16  Q
    0x11 17 W
    0x12 18 E
    0x13 19 R
    0x14 20 T
    0x15 21 Y
    0x16 22 U
    0x17 23 I
    0x18 24  O
    0x19 25 P
    0x1A 26 Left Bracket
    0x1B 27 Right Bracket
    0x1C 28 Enter
    0x1D 29 Left Control
    0x1E 30  A
    0x1F 31 S
    0x20 32 D
    0x21 33 F
    0x22 34 G
    0x23 35 H
    0x24 36  J
    0x25 37  K
    0x26 38 L
    0x27 39 Semicolon
    0x28 40 Apostrophe
    0x29 41 ~ (Console)
    0x2A 42  Left Shift
    0x2B 43  Back Slash
    0x2C 44  Z
    0x2D 45 X
    0x2E 46 C
    0x2F 47 V
    0x30 48  B
    0x31 49  N
    0x32 50  M
    0x33 51  Comma
    0x34 52 Period
    0x35 53 Forward Slash
    0x36 54  Right Shift
    0x37 55 NUM*
    0x38 56 Left Alt
    0x39 57 Spacebar
    0x3A 58  Caps Lock
    0x3B 59  F1
    0x3C 60 F2
    0x3D 61 F3
    0x3E 62 F4
    0x3F 63  F5
    0x40 64 F6
    0x41 65  F7
    0x42 66 F8
    0x43 67 F9
    0x44 68  F10
    0x45 69 Num Lock
    0x46 70 Scroll Lock
    0x47 71 NUM7
    0x48 72 NUM8
    0x49 73 NUM9
    0x4A 74  NUM-
    0x4B 75  NUM4
    0x4C 76 NUM5
    0x4D 77 NUM6
    0x4E 78 NUM+
    0x4F 79 NUM1
    0x50 80 NUM2
    0x51 81  NUM3
    0x52 82  NUM0
    0x53 83 NUM.
    0x57 87 F11
    0x58 88 F12
    0x9C156 NUM Enter
    0x9D157 Right Control
    0xB5181  NUM/
    0xB7183 SysRq / PtrScr
    0xB8184  Right Alt
    0xC5197 Pause
    0xC7199  Home
    0xC8200  Up Arrow
    0xC9201 PgUp
    0xCB203 Left Arrow
    0xCD205 Right Arrow
    0xCF207  End
    0xD0208 Down Arrow
    0xD1209  PgDown
    0xD2210 Insert
    0xD3211 Delete
    0x100 256 Left Mouse Button
    0x101 257 Right Mouse Button
    0x102  258 Middle/Wheel Mouse Button
    0x103  259 Mouse Button 3
    0x104 260 Mouse Button 4
    0x105 261 Mouse Button 5
    0x106 262  Mouse Button 6
    0x107 263 Mouse Button 7
    0x108 264 Mouse Wheel Up
    0x109 265 Mouse Wheel Down

    Supported GamePad buttons:

    0x10A  266  DPAD_UP
    0x10B  267 DPAD_DOWN
    0x10C 268 DPAD_LEFT
    0x10D 269 DPAD_RIGHT
    0x10E 270  START
    0x10F  271 BACK
    0x110 272 LEFT_THUMB
    0x111 273  RIGHT_THUMB
    0x112 274  LEFT_SHOULDER
    0x113  275  RIGHT_SHOULDER
    0x114 276 A
    0x115  277 B
    0x116 278 X
    0x117 279 Y
    0x118 280 LT
    0x119 281  RT
    1. lautasantenni
      lautasantenni
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      This needs a pin.

      Thanks!
    2. Xaliber13
      Xaliber13
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      Just in case someone needs the link to the source, since hte original CK Input Script page is dead. https://ck.uesp.net/wiki/Input_Script#DXScanCodes
    3. T0R1US
      T0R1US
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      257 for right mouse button didnt work for me but 258 did
      thank you anyway this was very helpful!
    4. tebobao
      tebobao
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      you're an angel, thanks
    5. maycklover
      maycklover
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      Oh thanks! i'm looking for something like  that! <3
    6. eliesian
      eliesian
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      GOAT
    7. UnknownImaginations
      UnknownImaginations
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      Absolute G
    8. konkin69
      konkin69
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      King.
  3. Hlodoviko
    Hlodoviko
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    I had the shout button bound to a key on my gamepad. After uninstalling the mod, I couldn't use my left hand anymore, it's like the mod was never removed. Has anyone else run into this issue?
  4. ysaeeiderup
    ysaeeiderup
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    It seems the Modifier key functionality is not working. My ini settings are as follows:
    [DualWieldParrying]
    ;Code of key to use for parrying. See https://www.creationkit.com/index.php?title=Input_Script#DXScanCodes
    ParryKey = 257
    ;Optional second keybinding. Use a big number like 1000000 if you don't want a second keybinding.
    ParryKey2 = 1000000
    ;Optional modifier, which must be held in addition to pressing the Parry key. Use a big number (anything greater than or equal to 300) if you don't want a modifier key.
    Modifier = 42
    ;Optional modifier, which must be held in addition to pressing the second Parry key. Use a big number (anything greater than or equal to 300) if you don't want a modifier key.
    Modifier2 = 1000000
    ;Allow blocking during dialogue? Primarily for users of the Dialogue Movement Enabler mod.
    AllowBlockingDuringDialogue = false

    According to my understanding, with these settings, if I only press the right mouse button, it should perform left hand operations (spell or weapon), and if I hold Shift and then press the right mouse button, it should perform blocking/parrying, right? But in the game, no matter what I do, only the left hand operation is working.
  5. ntnhan241
    ntnhan241
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    It seems this mod is slightly incompatible with BFCO and TK Dodge RE (i think it's mostly BFCO, MCO works fine). With BFCO i can't dodge while blocking. Hope we get a patch in the future.
    1. Santheos
      Santheos
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      On the BFCO page it sais, it is incompatible with dual wield parrying mods due to repetitive functions.
  6. swervinboy
    swervinboy
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    Guys. if using BFCO, 

    Can I just  make Dual weild block > to right mouse button?

    Then Bash = RMB  + LMB ?

    Then attack is LMB,  then let BFCO handle the animationjs?
  7. guzBluez
    guzBluez
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    Please anyone help me to find the ini file that change the key block ?
    thanks 

    -- update 

    I found the file, it is in the mod folder, OMG sorry for noob question
    1. RainHardll
      RainHardll
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      Ребята, я новичок, подскажите пожалуйста где именно и в какой папке и с каким названием искать этот файл ini? 
  8. Isewein
    Isewein
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    Takes some getting used to in terms of reflexes but works very well. One suggestion: why not initiate a "shield bash" when clicking both mouse buttons as well rather than just LM? When dual wielding that seems somewhat more intuitive.
  9. JonThackery
    JonThackery
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    Hi, tanks for the mod first.

    I have a controller (Xbox pad), does anyone managed to make dual wield parrying here with a gamepad...?

    Thanks for the reply.
    1. DarthRevan260
      DarthRevan260
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      I have the same problem, keyboard is working fine with default V keybind, but with a gamepad it doesn't work (I tried to assign to LB and X)
    2. JonThackery
      JonThackery
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      Hope someone get it to work some day, i would pretty much like parrying with 2 weapons...

      Check my profile for Star Wars presets 😎 (your user name)
    3. Fishyplaymate
      Fishyplaymate
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      If it doesn't work directly, you can assign it to a keyboard key, and use steam controller configuration to assign a gamepad button to said key.
    4. ROYGBIVx420
      ROYGBIVx420
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      I have this issue too. I would like to avoid steam input so I really need this feature to work for controllers. 
    5. Smertenok
      Smertenok
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      I'm writing through Google Translate
      This mod may help you
      https://www.nexusmods.com/skyrimspecialedition/mods/89649
      Also look at the pinned comments to change the block button to the desired one in the ini file
  10. Stigir
    Stigir
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    My easy way to bind this was using the Steam Controller mapping to change "LB" on the gamepad to "v" on the keyboard. Then, in-game in the Skyrim menu settings, set LB to it's default binding (sprint).

    The game seems to run both keys. So LB will block if you're standing, and it will sprint if you're moving (or weapon is sheathed). 

    Just make sure you have a weapon in your right hand. It doesn't work the other way around. 

    1. NoHateDrake
      NoHateDrake
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      I did this and Im not able to sprint, help?
  11. Alphonze17
    Alphonze17
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    • 9 kudos
    Is there a way to keep the M2 game menu keybind *and* disable the left handed attack? I can't equip the off hand weapon with M2 if I rebind it in the game menu, and I can't keep them the same, or it just plays the off hand attack, over blocking
  12. NoHateDrake
    NoHateDrake
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    Wish there was an option to assign a double tap key.