Skyrim Special Edition
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Saadz - RedRoot - DiscoInferno

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DiscoInferno

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12 comments

  1. missglyph
    missglyph
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    • 1 kudos
    Awesome! I've always wanted a mod like this, thanks for porting to SSE!
  2. iWantDie02
    iWantDie02
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    • 0 kudos
    My mans just vibin'
  3. Paula62
    Paula62
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    • 5 kudos

    I love the idea and I didn't even know about those mods, thanks for bringing this here.
    1. DiscoInferno
      DiscoInferno
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      • 3 kudos
      All credit goes to the original authors.
  4. Cailan33
    Cailan33
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    • 10 kudos
    what a smart, nice "little" mod! so sad the original was so underappreciated and unseen cause if you think about it it kinda makes sense and fits well. but still didn't try it yet but can't see why it shouldn't work or shouldn't fit. nice idea! (do you have to kill the other giants to interact cause, personally, i don't want that all are friendly. or are they placed a further away from camps? hopefully someone will do a quick shortvideo about it.
    1. DiscoInferno
      DiscoInferno
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      They are placed far enough away to not aggro the other giants. The barter menu freezes time so you're safer than you may feel.
  5. GoddRighteousOward
    GoddRighteousOward
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    1. DiscoInferno
      DiscoInferno
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      Frie Gia
      ndly nt
  6. CluelessCourier
    CluelessCourier
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    • 9 kudos
    I wonder how this would pair with soured relations due to Faction Warfare.
  7. rotol
    rotol
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    • 34 kudos
    Thanks for the port. Is it flagged as ESL?
    1. DiscoInferno
      DiscoInferno
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      I don't think the main mods can be. I neglected to do so for Friendly Giants but can make it an option if it's really a problem. It's easy enough to do in SSEEdit but I don't know how many people use that.
    2. rotol
      rotol
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      • 34 kudos
      Dear DiscoInferno,
      No problem Just wanted to know. I can do it myself. If I find the time to test it out I will report back. :)
      Kind regards Rotol