This page was last updated on 22 April 2025, 4:24PM
Changelogs
Version 1.5.2
- Disabled logging in an attempt to fix crashing for certain users.
- GetAndrealphusExtenderVersion() -> fixed version number and now returns a string, instead of an int.
Version 1.5.1
- Added proxy refs for launch functions
- Renamed LaunchSpellProjectile to LaunchMagicSpell
Version 1.5.0
- Added LaunchAmmo() and LaunchSpellProjectile() functions.
Version 1.4.4
- Disabled logging.
Version 1.4.3
- Added SetRefAsNoAIAcquire()
Version 1.4.2
- Added GetAndrealphusExtenderVersion()
Version 1.4.1
- Removed some rogue leftover lines in the psc and pex files.
Version 1.4
- Added function: GetActiveMagicEffectFromActor()
- Added function: CastSpellFromPointToPoint()
- Updated function: CastSpellFromHand() -> uses CastSpellFromPointToPoint() and as such no longer needs to place down markers, which is beneficial for keeping save game files down.
Version 1.3
- CastSpellFromHand(): fixed incorrect Y coordinates for left and right hands.
Version 1.2a
- Changed debug to release version.
Version 1.2
- (Hopefully) fixed support for AE.
- Added new SKSE functions: GetEffectiveEnchantmentCost(), GetEffectivePotionCost(), GetEffectiveIngredientCost(), GetEffectiveScrollCost()