This adds a power to the game that teleports you to an interior cell dressed up like a campsite, and allows you to return to your original spot. The intent is to provide a visual storage space that you can use to rest and prepare while dungeoneering.
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version 1.1
Removed two unintentional edits (thanks reazonozaer!)
The CK loaded the blue palace and the karthwasten sanctuary locations into the esp, for some reason. The edits appear to be benign but I have removed them just in case. No new features added.
Version 1.0
Initial Upload
No player homes on the nexus supported dungeon delving the way I wanted to, so I made this.
Upon installation a power called Extended Rest will be added to your character. Cast it out of combat to teleport to a campsite pocket dimension. Cast it again to return to your original spot.
The design intent is to simulate taking a long rest, a mechanic from popular Dungeon Crawlers. A lot of camping mods can just do this but the time it takes to set up and rip down a campsite never matched the pace I play the game at when i'm in the groove. This cuts out the tedium of camping by making the process implied off-screen.
Features:
-Basic Amenities (bed, cooking pot, tanning rack, alchemy station) -Named Safe Storage (for each tab in skyui) -Swappable Music Track (just replace the xwm) -Comfy
If for some reason the power did not get automatically added, open the console and type help extended and look for the id for Extended Rest. Type player.addspell and then the reference id of the spell.
Thanks/Credits: SimonMagus - Referenced mysticisms mark/recall script a lot for this Dareni - helping me debug!