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Wuerfelhusten

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Wuerfelhusten

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39 comments

  1. MehrunesDagon47
    MehrunesDagon47
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    I assume this still works for the latest version of Bruma (v1.6.3)? Just making sure.
    1. Wuerfelhusten
      Wuerfelhusten
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      • 214 kudos
      Yeah 
    2. MehrunesDagon47
      MehrunesDagon47
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      • 51 kudos
      Dánke
  2. OCeDian
    OCeDian
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    Could I remove the ESPs if I extract the BSAs? ESLs still count to the limit on VR.
    1. Wuerfelhusten
      Wuerfelhusten
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      Yes, you can just unpack the BSAs and use the loose files instead
    2. celiand
      celiand
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      • 104 kudos
      Is it safe to install mid-game? Or do you recommend me to unpack the bsa without plugins?
    3. Wuerfelhusten
      Wuerfelhusten
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      • 214 kudos
      safe to install midgame. Those are only textures.
    4. celiand
      celiand
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      Thanks mate!
  3. Di3sIrae
    Di3sIrae
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    Hello, thank you for the mod!

    I would like to ask a question: Does this upscales *everything*? As in, can i delete both original Bruma bsa and free up almost 3gb of completely overwritten files? Or is it mandatory to keep the original ones? (i do mean only the texture bsa)
    1. Wuerfelhusten
      Wuerfelhusten
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      The original BSA does not only contain textures (also meshes, scripts and sounds) you should leave it in your folder. The original is mandatory for Bruma to work properly.

      Edit: for the raw Textures.bsa, I don't know. I can check that today and give you feedback.
    2. Di3sIrae
      Di3sIrae
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      • 155 kudos
      Yes, i'm talking specifically about the '- Textures.bsa' (even though, i could just unpack the bsa, delete textures and repack, if that was the case).

      Thank you very much for your attention and for the mod! Bruma definetely can go with some visual upgrades.
    3. Wuerfelhusten
      Wuerfelhusten
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      that should actually work
    4. Di3sIrae
      Di3sIrae
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      • 155 kudos
      Nice! I guess i do can save some gbs in the process then heh
  4. TheInquisitor
    TheInquisitor
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    These are our sacred traditions that go back to the founding of the first neural network!
  5. Ckorille
    Ckorille
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    Sorry if this is a dumb question, but it appears that when I download this and put it in a priority over the original mod, it still loses the conflicts compared to the original. Since they're both BSA's I had thought higher priority would allow it to win. Is there a step I'm missing or is my install / Mod Organizer borked?
    1. Wuerfelhusten
      Wuerfelhusten
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      As soon as you don't have any other mod which plugin files are loading after this mod's plugins you should be good. BSAs load according to their respective plugin load order.
      My Plugin have the original Bruma ESM files marked as master.
  6. RebirthEternal
    RebirthEternal
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    Hello. were the pictures you used for examples using the 2k or the 4k textures? also thanks for sharing, i'm sure it was a task uploading such large files. 
  7. Eferas
    Eferas
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    • 158 kudos
    Could we have clothes, armors and weapons 4k loose files as an optional download, please? 4K for everything is overkill, so the 2K bsa files are perfect, but I still wish to have clothes, armors and weapons at 4K.
    1. Wuerfelhusten
      Wuerfelhusten
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      • 214 kudos
      Yes, I'm gonna upload this in a few days.
    2. Eferas
      Eferas
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      • 158 kudos
      Thank you.
  8. anjenthedog
    anjenthedog
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    • 9 kudos
    I'm a  little confused, the downloads Files tab shows two identically named downloads, one with 8 embedded resources, the other with 4.

    Both show embedded files with "4K"  as part of their file names in the contents preview popup.

    Which is ?the right one? or...what's the difference between them? (aside from the obvious # files)
    1. tiberseptm
      tiberseptm
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      • 7 kudos
      You need both or you'll likely get an infinite loading screen.

      They're structured like that because of how Bruma's assets were structured (two ba2s for textures).  There's no overlap in the files contained in them (BSAR-4K, vs BSBR-4k prefixes).   Yeah that means the 4k version is *huge*.
  9. hadaev
    hadaev
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    • 4 kudos
    So i downloaded assets and unpacked bas with CAO.
    But also CAO optimizes something, is it expected?
    Maybe you forgot mipmaps or something?
    1. Wuerfelhusten
      Wuerfelhusten
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      No, MipMaps were generated. The BSAs were generated using Cathedral. I don't know what it optimized.
    2. hadaev
      hadaev
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      • 4 kudos
      My bad, forgot about downscale tick.
  10. Scarundy
    Scarundy
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    • 220 kudos
    Oh my gods, are you trying to break the ''File Size'' list record? :O
    1. Wuerfelhusten
      Wuerfelhusten
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      • 214 kudos
      maybe? xD