I ran this mod through SSEEdit, as I routinely do with new mods, and the "update and patch" 1.3 esp throws the following error message:
[Removing "Identical to Master" records done] Processed Records: 6413, Removed Records: 45, Elapsed Time: 00:00 ... Skipping: [NAVM:000EA29B] (in GRUP Cell Temporary Children of AACavemrjimmyos "Pestilencia Cave" [CELL:000EA28B]) [Undeleting and Disabling References done] Processed Records: 6368, Undeleted Records: 0, Elapsed Time: 00:00 <Warning: Plugin contains 1 deleted NavMeshes which can not be undeleted>
Edit: I fixed this in my personal copy, but you should consider reuploading a fixed esp. Please PM me to let me know if you want my fixed plugin.
It is a pretty good dungeon mod, having more misc item like notes or books explaining about whats happening is probably great. I thought its a DLC-Sized mod since i saw a pretty big castle from distance and thinking that the blue barrier will disappear later.
Next, in a part of a room there is a stone that have a magic symbols there, i thought that i need to use spells that have the same pattern with the stone but seems like the stone is just a decoration?
So, after passed that cool dragon-like statue, I reached the end of the dungeon and fought plaguelord, and i guess thats the only boss and finish my playthrough? probably yes.
Well, for the size of a dungeon mod kinda thing, it is a pretty good one. I thought there is more than this, like that stone with magic symbols will deactivate the blue barrier and i can explore more. But i realized that after i opened my map, its not showing a new land but just more like simple dungeon.
Yep, this is a dungeon mod. That valley with the castle is just for aesthetics. There is a journal at the lab which explains what is going on, I suppose you did not find it. Thanks for the feedback.
12 comments
Thank you
[Removing "Identical to Master" records done] Processed Records: 6413, Removed Records: 45, Elapsed Time: 00:00
...
Skipping: [NAVM:000EA29B] (in GRUP Cell Temporary Children of AACavemrjimmyos "Pestilencia Cave" [CELL:000EA28B])
[Undeleting and Disabling References done] Processed Records: 6368, Undeleted Records: 0, Elapsed Time: 00:00
<Warning: Plugin contains 1 deleted NavMeshes which can not be undeleted>
Edit: I fixed this in my personal copy, but you should consider reuploading a fixed esp. Please PM me to let me know if you want my fixed plugin.
It is a pretty good dungeon mod, having more misc item like notes or books explaining about whats happening is probably great. I thought its a DLC-Sized mod since i saw a pretty big castle from distance and thinking that the blue barrier will disappear later.
Next, in a part of a room there is a stone that have a magic symbols there, i thought that i need to use spells that have the same pattern with the stone but seems like the stone is just a decoration?
So, after passed that cool dragon-like statue, I reached the end of the dungeon and fought plaguelord, and i guess thats the only boss and finish my playthrough? probably yes.
Well, for the size of a dungeon mod kinda thing, it is a pretty good one. I thought there is more than this, like that stone with magic symbols will deactivate the blue barrier and i can explore more. But i realized that after i opened my map, its not showing a new land but just more like simple dungeon.
But, its cool :)