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- Windhelm Bridge Revived
Windhelm Bridge Revived
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Version1.4
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- Manual
File information
Last updated
Original upload
Created by
miliyxUploaded by
miliyxVirus scan
Tags for this mod
Activity logs
This page was last updated on 09 June 2024, 7:43AM
- Changelogs
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Version 1.4
- [Main File] Removed many stray and unnecessary edits in surrounding cells, the mod should only touch the six cells on the bridge now (32,8 to 33,6)
- [Patches] New Patch - JUSTICE City Exteriors SSE
- [Patches] Enhanced Landscapes - removed CC masters
- [Patches] Immersive Citizens - removed CC masters
- [Patches] Ryn's Farms - Removed, it is no longer needed after 2.0 update
- [Patches] Capital Windhelm - Updated to reflect new main file changes
- [Patches] Windhelm Bridge Overhaul - Updated to reflect new main file changes
- [Patches] Windhelm Bridge Overhaul + Capital Windhelm - Updated to reflect new main file changes
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Version 1.3.1
- [Patches] Hotfix Capital Windhelm Expansion - fixed clipping snow drift
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Version 1.3
- [Patches] Reworked FOMOD installer
- [Patches] Windhelm Bridge Overhaul - New patch for those who wish to use this mod's market stalls
- [Patches] Immersive Citizens - New patch by demonwolf218. Fixes clipping beds and AI packages
- [Patches] Ryn's Farms - New patch which resolves small navmesh conflicts
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Version 1.2.7
- [Main file] More occlusion planes added and adjusted existing ones for improved performance
- [Main file] Optimised stone arch meshes, reduce draw calls by merging TriShapes
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Version 1.2.6
- [Main File] Navmesh fixed, NPCs should be able to navigate around now without getting stuck
- [Main File] Window grates tweaks, uses 1 grate instead of 2 per window
- [Patches] Capital Windhelm Expansion - Redone patch, with the fixed navmesh forwarded from the main file
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Version 1.2.5
- [Main file] Added missing havok material properties to various meshes (dawnstar roof, railings, arches)
- [Main file] Fixed some statics that were pointing to old mesh paths (railingbird.nif, whouterwallstatue.nif)
- [Main file] Various clutter adjustments and tweaks
- [Main file] Small navmesh and NPC marker tweaks
- [Main file] Fixed floating grates that were appearing at Bleakwind Basin
- [Main file] Improved stone arch meshes, removed bad vertex colors and improved normals
- [Patches] Snowy bridge add-on - Fixed an incorrect havok material on windhelmbridge.nif - this made the bridge bleed when hit
- [Patches] Stairs of Skyrim - The wooden ramps are now included into the addon, though a version without the ramps is still available
- [Patches] Capital Windhelm Expansion - Navmesh adjustments at the market stalls
- [Patches] Enhanced Landscapes - Moved more plants that were growing into the stairs
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Version 1.2.4
- [Main File] The mod has been packed into a BSA
- [Main File] Small clutter adjustments & additions
- [Main File] WHValunstrad1 stairs by the entrance are now standalone statics, should not overwrite vanilla records now
- [Main File] Fixed misplaced stormcloak banner
- [Main File] Removed crate with blankets that was causing snow shader issues
- [Patches] Adjusted Capital Windhelm market stalls, floating wood fixed
- [Patches] Improved snowy bridge mesh. Vertex colors disabled for more parts and made the base ramp snowy
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Version 1.2.3
- [Patches] New Windhelm bridge docks pathways patch
- [Patches] New Stairs of Skyrim Windhelm bridge stairs add-on
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Version 1.2.2
- [Main File] Moved around torches and reduced light markers, should reduce the flickering
- [Main File] Removed a problematic book that was causing DynDOLOD errors
- [Main File] Removed unused assets
- [Snowy bridge add-on] Fixed a snowy wall appearing inside the guardhouse
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Version 1.2.1
- [Main file] Hotfix for formID error
- [Snowy bridge add-on] Removed vertex colors on snowy ground, this should fix random dark spots on the ground. Removed duplicate meshes that were causing z-fighting.
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Version 1.2
- [Main File] Lighting tweaks, reduced light markers and only one shadow-caster light (fire pit)
- [Patches] New add-on for snowy bridge, mesh based on Lux Orbis
- [Patches] Removed more clipping road chunks in Enhanced Landscapes patch
- [Patches] Adjusted navmeshes around market stalls in Capital Windhelm patch
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Version 1.1.2
- Fence 3D Patch: Fixed missing BSXFlags on the custom texture meshes, should have collisions now
- New Patch: Enhanced Landscapes
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Version 1.1.1
- Hotfix Fence 3D wrong texture paths
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Version 1.1
- Main file: Removed navmesh edits in WindhelmExterior02 for better compatibility
- Fixed Imperial banner which should be invisible
- Extended front gate railing
- Various item ownership fixes
- Updated Capital Windhelm Patch, navmeshes fixed
- New patches: Windhelm Exterior Altered, Fence 3D custom textures, better city entrances
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Version 1.0
- Initial release
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- Author's activity
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June 2024
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09 Jun 2024, 7:43AM | Action by: miliyx
Attribute change
'Description changed.'
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08 Jun 2024, 2:57AM | Action by: miliyx
Attribute change
'Summary changed.'
May 2024
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16 May 2024, 4:08PM | Action by: miliyx
Attribute change
'Description changed.'
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16 May 2024, 4:05PM | Action by: miliyx
Attribute change
'Summary changed.
Description changed.'
May 2023
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26 May 2023, 3:41PM | Action by: miliyx
Attribute change
'Summary changed.
Description changed.'
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26 May 2023, 3:32PM | Action by: miliyx
Attribute change
'Description changed.'
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26 May 2023, 8:23AM | Action by: miliyx
Attribute change
'File \'Windhelm Bridge Revived\' version changed to 1.4.'
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26 May 2023, 8:22AM | Action by: miliyx
Attribute change
'Mod version changed to 1.4.'
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26 May 2023, 8:11AM | Action by: miliyx
Changelog added
'Change log added for version 1.4'
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26 May 2023, 8:11AM | Action by: miliyx
File added
'Windhelm Bridge Revived - Patches and Add-ons [version 1.4]'
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26 May 2023, 8:10AM | Action by: miliyx
File added
'Windhelm Bridge Revived [version 1.3]'
April 2023
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13 Apr 2023, 8:21AM | Action by: miliyx
Attribute change
'File \'Windhelm Bridge Revived - Patches and Add-ons\' description changed.'
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13 Apr 2023, 8:15AM | Action by: miliyx
Changelog added
'Change log added for version 1.3.1'
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13 Apr 2023, 8:15AM | Action by: miliyx
File added
'Windhelm Bridge Revived - Patches and Add-ons [version 1.3.1]'
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06 Apr 2023, 3:05PM | Action by: miliyx
Mod mirror added
'https://mods.bethesda.net/en/skyrim/mod-detail/4316209'
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06 Apr 2023, 11:43AM | Action by: miliyx
Attribute change
'Description changed.'
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06 Apr 2023, 11:42AM | Action by: miliyx
Attribute change
'Description changed.'
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06 Apr 2023, 7:20AM | Action by: miliyx
Attribute change
'Description changed.'
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06 Apr 2023, 7:20AM | Action by: miliyx
Attribute change
'Description changed.'
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06 Apr 2023, 7:17AM | Action by: miliyx
Attribute change
'Description changed.'
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- Mod page activity
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June 2024
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12 Jun 2024, 2:32PM | Action by: fdfsdsfs45
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'Windhelm Bridge Revived'
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12 Jun 2024, 12:35PM | Action by: Galilist
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'Windhelm Bridge Revived'
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11 Jun 2024, 2:35PM | Action by: CJRKM
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'Windhelm Bridge Revived'
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10 Jun 2024, 6:50PM | Action by: GarrettusMaximus
Endorsed
'Windhelm Bridge Revived'
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10 Jun 2024, 8:02AM | Action by: xadris666
Endorsed
'Windhelm Bridge Revived'
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09 Jun 2024, 4:54PM | Action by: gozusa
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'Windhelm Bridge Revived'
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08 Jun 2024, 8:09AM | Action by: Badferaligatr
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08 Jun 2024, 4:19AM | Action by: xxNarakaxx
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'Windhelm Bridge Revived'
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08 Jun 2024, 1:20AM | Action by: snoopnboop
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07 Jun 2024, 10:39PM | Action by: nexushat
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'Windhelm Bridge Revived'
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07 Jun 2024, 1:20PM | Action by: fantomas79
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'Windhelm Bridge Revived'
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06 Jun 2024, 11:19PM | Action by: Lalilulelo04
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05 Jun 2024, 4:32PM | Action by: Naitoraz
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'Windhelm Bridge Revived'
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05 Jun 2024, 6:36AM | Action by: MintyBrew
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'Windhelm Bridge Revived'
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05 Jun 2024, 6:36AM | Action by: MintyBrew
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'Windhelm Bridge Revived'
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04 Jun 2024, 10:42AM | Action by: MengXiYu
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'Windhelm Bridge Revived'
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03 Jun 2024, 7:23PM | Action by: Noodlette
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'Windhelm Bridge Revived'
May 2024
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31 May 2024, 4:56AM | Action by: Eppoku
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30 May 2024, 7:48PM | Action by: jaydawg55
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30 May 2024, 7:02PM | Action by: FRIENDMYFRIEND
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'Windhelm Bridge Revived'
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