Thanks for this! I really need to ask tho.. How does someone figure this stuff out? How can I learn SSEdit that well and figure problems like animations and body and problems as such. It's very cool.
thank you. i had no idea what was causing the issue for a couple of days now until i stumbled across this patch. all i could gather is they use the same skeleton. anything i found online weas posts from 10 years ago about vanilla bugs. whole time i thought it was fnis and nemesis working together poorly
i have 1539 plugins currently and i recently started from scratch. i know how to use xedit, i just didnt thoroughly check all my plugins last time. this time i am making modgroups in xedit and placing each plugin in organized LOOT groups. this guide was a game changer for me, you probably know what you're doing but it is the best way i have found to narrow down sneaky conflicts in large load orders. cannot recommend it enough
Thank you so much for the translation. I was getting a bit tired of having all my rabbits and chickens dying in Chinese. Now they can die in English like they should. <WTF imogi>
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I modif "ZaZ Animation v8.0+" esm.
LL threat's esm ver not know ,sry
My one is a patch.
Not the same, but the effect is the same