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lamplight

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Lampl1ght

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26 comments

  1. Ysfggboi
    Ysfggboi
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    Thanks for this! I really need to ask tho.. How does someone figure this stuff out? How can I learn SSEdit that well and figure problems like animations and body and problems as such. It's very cool.
  2. Queli
    Queli
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    thank you.  i had no idea what was causing the issue for a couple of days now until i stumbled across this patch.  all i could gather is they use the same skeleton.  anything i found online weas posts from 10 years ago about vanilla bugs.  whole time i thought it was fnis and nemesis working together poorly
    1. Lampl1ght
      Lampl1ght
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      When you know how to use ssedit, maintaining it is not a problem. Because I have a list of over 2000 mods.
    2. Queli
      Queli
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      i have 1539 plugins currently and i recently started from scratch.  i know how to use xedit, i just didnt thoroughly check all my plugins last time.  this time i am making modgroups in xedit and placing each plugin in organized LOOT groups.  this guide was a game changer for me, you probably know what you're doing but it is the best way i have found to narrow down sneaky conflicts in large load orders.  cannot recommend it enough
    3. Lampl1ght
      Lampl1ght
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      Thank you for sharing, sometimes I really can't find the ESP with the problem. Only modules can be closed in batches. It's really torturous haha
  3. deutsch1871
    deutsch1871
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    need run nemesis/FINIS again?
    1. Lampl1ght
      Lampl1ght
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      • 5 kudos
      No need.
  4. MajorFreak
    MajorFreak
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    hooray! i knew someone would mod this annoying bug out. But, wow, i wonder if the mod author was as shocked and surprised as we are it was loverslab?
    1. Lampl1ght
      Lampl1ght
      • member
      • 5 kudos
      Sure
  5. Skjoldberg
    Skjoldberg
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    • 1 kudos
    Is it compatible with LE?
    1. Lampl1ght
      Lampl1ght
      • member
      • 5 kudos
      Maybe not . U need use "ssedit" edit zazesp for yourself
  6. thank you for this, i tried downloading the patch from LL but couldn't get it to install in mo2, your version does though!
  7. Lorenzini
    Lorenzini
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    • 12 kudos
    Thank you. I am getting tired seeing dead rabbits running in-place after they were killed by some predators.
  8. Emrek
    Emrek
    • member
    • 3 kudos
    Thank you so much for the translation. I was getting a bit tired of having all my rabbits and chickens dying in Chinese. Now they can die in English like they should. <WTF imogi>
  9. MPFernando
    MPFernando
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    Is this the same thing that was already avaiable on a LL threat since a long time ago?
    1. Lampl1ght
      Lampl1ght
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      I don't know. maybe not.
      I modif "ZaZ Animation v8.0+" esm.

      LL threat's esm ver not know ,sry
    2. MPFernando
      MPFernando
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      ahh typo. I meant this btw https://www.loverslab.com/topic/186216-zaz-rabbit-and-chicken-death-fix/
    3. Lampl1ght
      Lampl1ght
      • member
      • 5 kudos
      This is an independent esm.
      My one is a patch.

      Not the same, but the effect is the same
  10. Underking123
    Underking123
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    Is ZaZ the reason why they keep running after death??
    1. Tearoth
      Tearoth
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      Yes
    2. Lampl1ght
      Lampl1ght
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      • 5 kudos
      yes
    3. MPFernando
      MPFernando
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      • 16 kudos
      Yes