Skyrim Special Edition
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Josarr

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Josarr

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48 comments

  1. Josarr
    Josarr
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    If anyone wants to upload this to consoles,you can,just credit me.(This mod only uses vanilla resources.)
  2. bientje
    bientje
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    Hi,

    Here is my own version of this mod. I changed the Lighthouse workers from Stormcloak Guards to a more neutral outfit. I also made the huge Stormcloak banner civil war aware (untested, though!) which should change the banner into an Imperial one if Windhelm get taken by imps. Also added a lightsource for the fire.

    Also ESPFE flagged the whole thing so you can save a plugin space.

    Also some other minor changes that just make the entire mod a bit more balanced and immersive. Also removed the horker on the table ;)

    Link: https://www.mediafire.com/file/n34lxbzs4akh92p/Windhelm_Lighthouse_%2528Poepkat_Edit%2529.rar/file

    If OP wants me to delete my version, they can tell me to do so and I will comply. My version is has completely open permissions.
    1. deleted138837463
      deleted138837463
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      • 10 kudos
      Thank you so much for your version! I wish I had found it sooner :)
    2. Maldaraan92
      Maldaraan92
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      Kudos to you sir
    3. Selvmoord
      Selvmoord
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      • 0 kudos
      hey, thanks!
  3. deleted52510526
    deleted52510526
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    First, awesome mod, thank you for making and sharing it. One issue: your mod seems to overwrite "NordFemalePreset07" is this intentional? I'm guessing maybe you duplicated the preset for an NPC? Anyways, some clarification would be great. Thank you! SSEEdit Screenshot: https://imgur.com/a/zHI660n
    1. Carbon14C
      Carbon14C
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      • 19 kudos
      Came here wondering the same thing.
    2. MEGAMASTER4000
      MEGAMASTER4000
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      Yep, this seems unintentional IMO but would like to hear the author himself :)
    3. FreckledShrike
      FreckledShrike
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      I also found this. I'm sure it wasn't intentional, I'd recommend deleting the record from this mod or any other approach to prevent this change
  4. andymash70
    andymash70
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    How far is this lighthouse located from the city?
    From the pics, it looks like it's in the middle of no-where.
    1. Enojitothebrave
      Enojitothebrave
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      It's up near the mouth of the river (lighthouses are for ships at sea)
  5. fibrewire47
    fibrewire47
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    it seems the light house is missing light bulb
    1. Carbon14C
      Carbon14C
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      And the fire doesn't provide any heat. Shame, for a survival user.
    2. ThalmorJusticiar7th
      ThalmorJusticiar7th
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      what are you doing trying to survive all the way over there ? lol
  6. Vladimirvl0111
    Vladimirvl0111
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    Thank you!
  7. CaptainRegent
    CaptainRegent
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    The lighthouse looks extremely beautiful. If there wasn't that dead horker inside, I'd absolutely add it to my game. Is there any chance you'll upload a version without it?
    1. grvulture
      grvulture
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      Open the console, click on dead horker, type "disable", problem solved.
    2. Carbon14C
      Carbon14C
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      • 19 kudos
      NO! Do not use "disable". Use "markfordelete" instead. Then exit the building, save the game, reload the game, and it should be gone.
    3. LordPhoenix82nd
      LordPhoenix82nd
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      Yes, if you use disable command, it'll delete your computer
    4. c0c0c0
      c0c0c0
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      Use "disable" first. If you got the wrong thing, then type "markfordelete" to make it permanent. If you got the wrong thing, then type "enable" and try again.
    5. toostruus
      toostruus
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      Just delete it with Xedit.
  8. LtButtstrong
    LtButtstrong
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    For anyone else wondering, this and White Lighthouse are mostly compatible except for overlapping this mod's dock and White Lighthouse's boat occupy the same space. The actual lighthouses don't conflict but they are close enough together to make using both kinda redundant. So comes down to personal preference really.

    I prefer this mod personally, it's a great little addition that as stated should be in the game to begin with!
    1. Asakti
      Asakti
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      Thanks for posting that - I was curious where they were placed compared to each other.
  9. Conifer
    Conifer
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    • 70 kudos
    Everything looks great, but there doesn't seem to be any actual light at your light house.
  10. psyphie
    psyphie
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    i really appreciate this mod, thanks for making it! Endorsed. <3
  11. kthompsen
    kthompsen
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    Skyrim definitely needs lighthouses, but the point of this particular area is it is dangerous and overrun by bandits. People tend to miss this, but there are two skeletons by the Wreck of the Winter War that are the names of the very fishermen who abandoned that little camp near there. There's no one out there to keep watch or rescue others. It's why the bandits always have people dead and caged inside their ship too.

    Not trying to be pissy.. just saying. Still endorsing too :)

    P.S. It's always a possible Radiant quest for Brunwulf Free-Winter too. Makes total sense why he complains about Ulfric wasting time and not protecting his own people.. either Dark Elves or people getting murdered by bandits outside the city. This is a prime example.