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Created by

sagittarius22

Uploaded by

DaankeyKang

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About this mod

Classic Oblivion Jail System is a cool mod with a couple of issues. This mod fixes those issues.

Requirements
Permissions and credits
Requires the original mod!

What does this update do?

1. Updates the mod's handling quest so that it uses the OnStoryServedTime event instead of OnUpdate. This means that instead of checking every 10 or so seconds for a certain condition, the main script only runs when you serve time in jail. 

2. Skills are now properly decreased using the function SetActorValue. This is something that Classic Oblivion Jail System - Unofficial Patch attempted to address but unfortunately had an issue where it would decrease the randomly chosen skills to 1. 

3. If the total amount of skill loss exceeds your current level in that skill, it will be automatically set to skill level 1. For example, if your Destruction is level 5 and you lose 10 points after serving jail time, your new Destruction level will be 1 (not negative 5). 

Otherwise, the mod largely functions the same. Commit a crime, serve time in jail, and three randomly chosen skills will be decreased based on how many days you served to simulate the experience of prison life. 

Patch for Longer Jail Time by lilebonymace

Longer Jail Time is another cool mod for jail time. It increases the maximum number of days you can be imprisoned to 100 days. Since Classic Oblivion Jail System was made with the vanilla length in mind, I've included an alternate script that scales better with Longer Jail Time. In this patch, you will receive skill decreases up to a maximum of 4 for spending 1-7 days in jail.

For 8-39 days, you will receive skill decreases of 2 up to a maximum of 6.

For 40-79 days, you will receive skill decreases of 4 up to a maximum of 8.

For 80-100 days, you will receive skill decreases of 6 up to a maximum of 10. 

Note: This is for each skill, meaning that all three randomly chosen skills can degrade by the maximum amount. 

I was indecisive over how harsh I wanted the penalty to be in this case so I just went with the max from Oblivion, which was 10. Having your skills degrade by 25-30 points for spending such a long time in jail sounded somewhat interesting to me on paper but ultimately felt a little too punishing. 

Issues

I haven't encountered any issues while testing so please let me know if something isn't working as intended. 


Credits:

sagittarius22 for Classic Oblivion Jail System