warning My mod has no esp in principle. So if the same NPC is modified in another esp, it will not load well. This is because the head part is modified with esp. My mod head parts are based on vanilla or unofficial bug patches.
Resolution A If you don't know how to make a patch, overwrite my mod with another mod. Be careful not to overwrite other mods with my mods.
B Return corresponding NPC items to vanilla or unofficial bug patch in "TESV editor" etc. Create an esp item to create your own esp overriding vanilla standard items.
C Delete only that NPC's item in the corresponding esp. For example, "Bijin Lydia".
D Added 1 esp to options. Added some perks to Housecarls. Argis is now good with two-handed weapons. I hope this esp is useful if you want my mods to be prioritized over other mods.
Added an option for those who really don't want to use custom skeletons. ”Lydia No Breast Bone 2.0” This stops Lydia's hair from running out of control.
People using custom skeletons don't need to download.
2.1 Fixed the black stuff on the eyes. Changes to SE only. We plan to modify all SE files in the future.
So, I don't know if it comes from this mod or another (it's the only one I have who modifies Housecarls though), but When I take Lydia with me, something strange happens : As long as I am in a walled city, everything works fine, but the instant we're in outside cells (or dungeons), She instantly becomes totally invisible. She can still attacks enemies, do damages and speak, but I can't see her at all.
I'm using a Gaming computer, so i'm pretty sure it can"t come from lack of power. At first, I thought It cames from Glamoril, magic from time and space (especially a perk that appears in it), since Lydia turned visible when I was far away from her, but turned invisible again the instant she came to arm lenght. But even after deactivating it, the glitch was still here, so I guess I was wrong.
I'm using XPMSE, so...Perhaps I will go to see the options then...
Not a fan of this technique. I didn’t think this through before I loaded it. It overwrote my files without an ESP. I run about 15-20 NPC replacers and they overwrite each other. Now I’m getting missing textures. Lydia looks like a glowing Smurf. I’m going to have to reinstall those mods and write over this to fix this mess. I should be able to fix this, I don’t understand why you couldn’t just set this up as an esp light. I run about 300 of the along with about 200 regular esps.
Are you modding directly into Skyrim SE folder? If you use either Vortex or MO2, going back to your previous setup is as simple as removing the mod from your list through the mod manager. Also, I thought this mod - as usual with inago's replacers - used vanilla skin paths as well instead of custom ones AFAIK, so how did you get shiny pink textures? Did you use the .ESP version, is that it? I actually really like the non-esp approach, especially for LE it's great, since there are no ESPFE so there's a hard limit. But also in SE, it helps simplify a load order - and stability -, having several mods that don't require a plugin. Anyway it's just my two-cent.
It's clever what he does, he just edits the NIF part name strings back from like High Poly Head or KS Hair or whatever to vanilla, so the game thinks it's loading the correct thing.
25 comments
My mod has no esp in principle. So if the same NPC is modified in another esp, it will not load well.
This is because the head part is modified with esp.
My mod head parts are based on vanilla or unofficial bug patches.
Resolution
A If you don't know how to make a patch, overwrite my mod with another mod.
Be careful not to overwrite other mods with my mods.
B Return corresponding NPC items to vanilla or unofficial bug patch in "TESV editor" etc.
Create an esp item to create your own esp overriding vanilla standard items.
C Delete only that NPC's item in the corresponding esp. For example, "Bijin Lydia".
Added some perks to Housecarls. Argis is now good with two-handed weapons.
I hope this esp is useful if you want my mods to be prioritized over other mods.
”Lydia No Breast Bone 2.0”
This stops Lydia's hair from running out of control.
People using custom skeletons don't need to download.
2.1
Fixed the black stuff on the eyes.
Changes to SE only.
We plan to modify all SE files in the future.
Am I the only one who have that glitch ?
I think it's a symptom of inadequate processing.
Is Your PC Powerful Enough?
or
Are you using a custom skeleton?
Otherwise, use an options file.
I'm using XPMSE, so...Perhaps I will go to see the options then...
”XP32 Maximum Skeleton Special Extended - XPMSSE” is recommended.
With this playthrough I want to get the trophies for once. And FNIS has an esp.
please try it.
At least in my environment the chest skeleton was removed without any problems.
Needs serious attention.... :)
Margret is already finished. Uploaded to LE website.
Writing 1/2/3 was not good.
Can I use the TESV editor?
If not, try solution A.
Thanks for the help, these are some of the best replacers I've seen here
Makes things way easier for the author and user
Great work ... Will be trying them all as I go.