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  1. Nttnnexus
    Nttnnexus
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    Why some NPCs always speak the common language ?
    Why all humans races speak the same language ?



    1/ My mod replaces vanilla audios only.
    If a mod use a audio replaced by my mod, and if this one dont overwritting my mod, the dialogue will be in the new language. But many mods add dialogues, totally new or audio mixes already existing in the game. So they won’t be replaced by my mod. Most of the time they will be in English (that's why i think english is the better choice for you common language).


    2/ My mod replaces "race voice-type" only.
    I voluntarily limited my mod so that it’s not just anything/mess in game. Many characters of all races dont speak with the voice-type files of their race. There are several voice-type, here the list.There are racial voice-types, and general voice-types. Each voice-type has several audio files: specific dialogues, general dialogues, etc, and many audios are used by multiple characters. For example, the character Selveni Nethri uses not the voice-type Femaledarkelf but the voice-type Female-cowar. But some of Selveni Nethri’s dialogues are used by her and others of those dialogues by other characters as well, and not necessarily black elves. I decided to not change the non-racial voice-types, so it wouldn’t get too f***ed up. I prefer that a dark elf in skyrim speaks the common language, rather an imperial starts speaking the language of dunmer, or an orc speaking three different languages...




    For me, Even if the experience is imperfect,
    it remains interesting and
    you can try it even with a very modded skyrim !



    Overall, the languages of the Orsimers, the language of the Argonians, and the languages of the Khajiits cover a large part of the members of their races. Almost all.

    The language of ancient races and the language of the Daedras also, but they are rarer to Skyrim.

    The language of the Altmers and Bosmers, and the language of the Dunmers are the least "effective" languages of my mod. Many of them use different voice-types.
  2. Nttnnexus
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    For modders wanting to do something similar, I advise you to work with :
    - Lazy Voice Finder - FInd voice assets just you want by BowmoreLover
    - Multiple Languages Voices Unified Central SSE by EHPDJFrANKy
  3. envoyoftheend
    envoyoftheend
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    Needs Arabic for Khajiit/Redguard
  4. watercoloredch
    watercoloredch
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    mfw the cat starts speaking french
  5. mattvito
    mattvito
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    could you please make a port for skyrim legendary edition.
  6. Karmadjan
    Karmadjan
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    I absolutely loved this mod. I combined it with the other mod that add Italian to some Legionaires and French for Forsworm. 

    Skyrim is so diverse and interesting now. Thank you very much for all the hard work put in this mod. Cheers! <3
  7. 1erCru
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    is it possible to have just the forsworn speak in another language other than local ?
    1. Nttnnexus
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      Available now in Miscellaneous files. You can choose between English, French, German, Italian, Japanese, Polish, Russian, and Spanish to become the language of the Forsworns.

      Same as the others: only forsworn NPCs using their racial voice-type will have their language change, others will always use the common language !
    2. BakedToast
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      Ooooh! I like this idea. I'll have to decide what language I want them to speak. 

      Forsworn are Reachmen, so they're related to Bretons, right? And Bretons are part Elf and come from High Rock where the Elves are, right? In my current setup, I have all the Elves speaking Spanish. Should the Bretons be speaking Spanish too then?
  8. starwyrm1597
    starwyrm1597
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    If only you could make it to where races use their own language when speaking to someone of the same race but tamrielic when speaking to another race or you. (I know you can't because of the game's limitations, I just think it would be cool)
    1. BakedToast
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      You can make them bilingual if you also use this mod!
      https://www.nexusmods.com/skyrimspecialedition/mods/63733
      Be sure to load it after Language Diversity.
      The end result is that "Ethnic minorities" will be bilingual when you encounter them out in the wild. It's an amazing combination.
  9. BakedToast
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    If you like this mod, I totally recommend using it alongside the "Extended Dialog" series - particularly for Bandits.

    The end result in my game was that non-native races (Orcs, Dunmer, Altmer, Khajiht, Argonians) became BILINGUAL. So they will speak lines in both English, and in their native tongue! This is fitting and reasonable, because it makes sense that foreign folk would learn the common language [English]. And it makes perfect sense, too. They will, when calm and collected, or on occasion when they want to "make sure" you as a Skyrim native understand them, speak in English. But other times, like in the thick of a fight or when near death, they'll resort to their native tongue. 

    It adds a fantastic touch of realism and believability to encountering these "ethnic minorities" while exploring the wilderness.
  10. AuctorLucan
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    Love this... the lack of voice diversity in the game has bothered me for a long time, so this is a hidden gem out there that needs a lot more recognition. The elevated gaming experience from this mod cannot be understated. Thank you so much for giving more life to this game for a Skyrim
    veteran.

    Development idea!! Wish there was a way to distribute languages from this mod to specific characters with SPID or something in order to really diversify the voices in the game! You could then diversify all voice types and characters via language setting, applied in any way you prefer.

    Example: Both the vanilla Orcs and the Argonians have 2 voice types each, male and female. By distribution of English, Polish and Russian voices among either of the races, they would have six different voices. Polish and Russian come from the same language group and could, with some imagination, be heard as dialects within that race, but more importantly, their voices would be more varied. That's just one example on how to to work with such a new version of the mod.

    Irileth and Jenassa etc. wouldn’t have to sound the same, by giving either a different native Dunmer language, while the other retains the original English voice. By distribution per character, the possibilities would be endless!
    1. Nttnnexus
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      Thanks for you feedback.

      I'm not sure about SPID but in any case it would be possible to create a lot of new voice-types with the creation kit and redistribute them, to something similar to what you describe. It's an interesting idea and I've done a few tests like that in the past, which I abandoned.
      It would make this mod better, but more complex, and require hundreds of patches to make it compatible with many other mods... And that's not at all the spirit.

      But maybe one day, I'm keeping the idea in mind !
  11. Norman73Spear
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    Any chance for Redguard to speak Turk or whatever the Turkish Speak? They had a major Empire also. Mongolian for the Orcs would be perfect but thanks for what you have done. I cut the pestering down not understanding what they are saying and the bards are a nice change being they sing the same 2 songs over and over.
    1. Nttnnexus
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      Turkish and Mongolian localizations dont exist for Skyrim. So I can't add that to my mod.
  12. BakedToast
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    I love how Dark Elves sound in English, so I probably won't change them. I'm only bilingual, and I'm using VR, so subtitles are off. I guess I have to decide which race(s) I want speaking Spanish, and which I want speaking French (maybe).

    Or maybe I'll just go full Ape mode and have every possible race speaking one of the different languages. Who knows?!

    My only concern (with the Spanish, at least) is that I've tried it and there isn't nearly as much diversity of accent with it. The Nords just sounded... Mexican. I'm concerned that whatever race I have as Spanish is going to lose it's "zing" and just sound Latin American instead. Obviously I understand that as a native English speaker I'm going to detect English-accents much quicker than I would detect accented Spanish. 

    Does anyone have recommendations for what races work best for what languages? Or should I just figure that out myself?
    1. starwyrm1597
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      I would recommend only the Beast Races since they seem to have the lowest and most isolated populations, even if they speak a different language Dunmer live inside the walls (despite being in a slum in one of the cities) and Altmer are here for diplomatic reasons so they would be speaking the common language when we interact with them (and I agree the british accents are sexy). Japanese for Argonians (because it has no roots in common with English [except words directly borrowed after WWII] and Jel has no roots (pun intended) in common with any other language) , Polish for Kajiit, Russian for Orcs (Because orcs are mer and Kajiit are mer adjacent so both being in the same language family makes sense). I also pre listened to the intro dubbed in all 3 languages and they do pair really well with those 3 races.