Skyrim Special Edition
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PoloCse

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Polocse

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50 comments

  1. bcow69
    bcow69
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    Thanks a lot for that mod.

    I've been attempting to create a concoction using the Deadly Vermin spell from this mod: https://www.nexusmods.com/skyrimspecialedition/mods/96707, but alas, without any luck.

    Imagine having Deadly Pink Bunnies in hot pursuit of NPCs — it would be absolutely incredible!

    If there's anyone out there who can bring this whimsical scenario to life, count me in!

    Meanwhile, I'm still trying to crack the code on this, though I haven't had much success thus far.
    1. Polocse
      Polocse
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      Hi friend !Today I no longer make mods, but if you want to do it yourself, I don't think it's a code problem."Rat king - Other creatures" is a simple replacement of the race, name and meshes of the creatures invoked in "Ordinator", all done with Xedit.By linking "NWS_Elana_EFF.esp" as master to "Ordinator" it should be easy to perform replacements without touching the lines of code.
      Good luck :)
    2. bcow69
      bcow69
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      Thanks !
      I think my mistake was to try to add the master to yours, will try back by adding master to ordinator !
      Have a nice day !
    3. Polocse
      Polocse
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      yes, link as master to ordinator and rat king - oc.loading order: Computer, nws Elana, rat king - oc.Try to see which lines are modified in the scheduler by my mod, and replace the modified line in rat king - oc.
  2. fickleton
    fickleton
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    can you do one of fire wyrms?
    1. Polocse
      Polocse
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      Hi friend !
      Unfortunately today I no longer make mods, but if I come back I will think about doing it.
  3. CrowsLuck
    CrowsLuck
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    First off thank you for making this mod, but just a heads up, there seems to be issue with the death hounds 1. they don't attack often or ever at all just runs around or waits 2. while horseback riding the effects seems to shift back to rat king. Hopefully this helps and again thank you for the awesome mod
    1. Polocse
      Polocse
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      Hi !
      1. The death hounds use the Wolf Race and combat style, like in vanilla game.
      If you have mod who edit the wolf race, your Death hound reaction can be affect (This is my case too).
      2. Never had it happen for me, you are the first to report the problem.
      I'll take a quick look later to see if I made my adjustment properly for Death Hound.
    2. CrowsLuck
      CrowsLuck
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      never hurts right, and again thank you for mods like lion arrow and spell scribe both are great.
    3. NSpectre7
      NSpectre7
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      I have the same issue with the death hounds. I don't have anything that obviously changes wolves, but perhaps better vampires? I tried explosive fire wolves, and they work perfectly. 
    4. cxzdsaewq456
      cxzdsaewq456
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      same issue i only have a retexture mod for the death hound
  4. maykelowbi
    maykelowbi
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    Hi, is it possible to create an illusion type of summon? Like the spell "Simulacrum"? Or a ghost-like summon that you can pass through. Your mod is very awesome but its kinda annoying to be blocked by the auto summons.
  5. FluffiestSn4ke
    FluffiestSn4ke
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    Idea for the Perk for the Corrupted Shade; "Corrupted Lord"
  6. 1401021
    1401021
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    Thank you for your mod. I tinkered in sseedit and found that to make the weapons not pickup able from the corpses you need to have a weapon that can't drop. i found some dummy weapons and modified them to match the look and power of the draugr weapons and made them not droppable. i prefer this as the draugr seem to switch weapon more often than the bound weapons. Thank you again as i couldn't have done this small thing without you doing most of the work
  7. Bladedge404
    Bladedge404
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    So I would love skeletons to be done but the same stats? they are all ready pretty useless when you unlock them. they maybe body block 1 attack.
  8. NexusModsUser7
    NexusModsUser7
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    Please make option for skeletons and armored skeleton variant
  9. Kyuukei
    Kyuukei
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    May I suggest adding an option for Magic Anomalies?
    1. Polocse
      Polocse
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      Hi friend, sorry for late answer.

      I work on other 2 other things now, but yes when I finish them :).
    2. Kyuukei
      Kyuukei
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      Cool! Thanks <3
  10. Dusto69
    Dusto69
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    Are the draugr supposed to have bound bows? I would like it more if they had regular swords and no ranged options to serve as a wall of flesh
    1. Polocse
      Polocse
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      Draugrs and corrupt shade have bound bow and sword. I do this first cause your can't loot these weapon.
      (If you pick up the weapon before the creature disappears, the weapon does not disappear.)
      Maybe change this later, work on other things now.