Hmm I'm locking on to an enemy and its still only recording Player animations? -EDIT nevermind, updating TDM fixed it. didnt realize i was so out of date
looks great, thank u. is there something like this for oldrim? there's a couple animations i hate that i can't figure out what files they are to replace
i'm trying to find which animation is making me sprint with a sword holding animation when I am unarmed. Will this help log which animation is triggered when I sprint
Would it be perhaps possible to release a similar mod but for logging active player's keywords and/or magic effect keywords? ... IFPV can detect these for dynamic camera
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Custom profile keyword Activate custom profile where camera position and rotation is equal to character's head. Profile is only activated if character has this keyword on them. If empty then disabled. Type: (string)
CustomPassengerKeyword = ""
Custom profile magic effect keyword Activate custom profile where camera position and rotation is equal to character's head. Profile is only activated f character has magic effect with this keyword on them. If empty then disabled. Type: (string)
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Tell me which events do not work & I'll test them myself
is logged, and cannot be registered
-EDIT nevermind, updating TDM fixed it. didnt realize i was so out of date
Would it be perhaps possible to release a similar mod but for logging active player's keywords and/or magic effect keywords? ... IFPV can detect these for dynamic camera
Custom profile keyword
Activate custom profile where camera position and rotation is equal to character's head. Profile is only activated if character has this keyword on them. If empty then disabled. Type: (string)
CustomPassengerKeyword = ""
Custom profile magic effect keyword
Activate custom profile where camera position and rotation is equal to character's head. Profile is only activated f character has magic effect with this keyword on them. If empty then disabled. Type: (string)
CustomPassengerMagicKeyword = ""