I have: 1080 ti FSR2 and i have bug https://imgur.com/a/42mhmgr What the hell is that and how this fix? I try disable\enable all options and no result. latest fsr dll's and latest base plugin I use community shaders and all addons for this, if need some many informations - tell me. With reshade or without - this bug exist. TAA and XESS - all fine, no bug (fps same like if no use), but i want fsr2
I have this error when launching the game: REL/Relocation.h(856): Failed to obtain module handle for: "SkyrimSE.exe" You have likely renamed the executable to something unexpected. Renaming the executable back to "SkyrimSE.ese" may resolve the issue.
I get this on this mod and others, and I can't find anyone who has the answer.
The fps gain is minimal if I leave the mod settings at default and the visual effect is awful. I can see all the different layers of quality going from the center outwards. So the edges are filled with very unpleasant trembling noise... and no it's not like what I have by default without this mod, It has the same effect as deactivating temporal AA. If I try to modify the dlss options to increase the processing area then the performance becomes terrible. I have a much better result in terms of quality and performance by having temporal aa + dynamic resolution + super sampling x1.3 than with this dlss
similar to the black box bug, there is an issue where the same box stops the blur effect when underwater. anyone got a fix for this? only on DLSS. toggling TAA doesnt seem to help
The effect is broken with the upscaler, and no I don't think anyone found a fix. There's barely anyone reporting this bug which is super weird, made me think it was an issue with my setup at first.
i think that because no one go in water and its not "very important part of the gameplay" but yeah i got this too and i want a fix of course but not sure now that this mod will not get update
I'm getting black box with mod conflict trying to figure out what the root of it is. Since it wasn't happening with that load order till recently. So it might be an ini or an nvidia setting or a windows setting. I know turning of GPU schedualing helped me with something in skyrimVR but I cant remember what. I'll post here if I figure anything out.
EDIT: TAA needs to be re applied anytime you go in or out of water ......... Hope the mod other can come up with an automated solution or even a hotkey would be nice at this point. Some of us only play under water soooooooo kinda a deal breaker ;) no but really tho cmon man we need our cake to go
[Request] Please for us underwater folk can you add a hotkey for TAA toggle on/off it is the only switch that fixes water for me and I have to re apply it when going above or below water and having a hotkey would just make life simpler. im not sure if there is a way to actually tie an automated script for when target is underwater. Maybe directly to the water plan with a script but that would just mean water period and not above or below. If I think of a cleaver way to script it I will definitely let you know
This is a mod about Skyrim mate.Wrong gameā¦ Btw I like his service, 5$ one time payment for all his mods for a lifetime with support. Great deal if you ask me
441 comments
1080 ti
FSR2
and i have bug https://imgur.com/a/42mhmgr
What the hell is that and how this fix?
I try disable\enable all options and no result.
latest fsr dll's and latest base plugin
I use community shaders and all addons for this, if need some many informations - tell me.
With reshade or without - this bug exist.
TAA and XESS - all fine, no bug (fps same like if no use), but i want fsr2
REL/Relocation.h(856): Failed to obtain module handle for:
"SkyrimSE.exe"
You have likely renamed the executable to something unexpected.
Renaming the executable back to "SkyrimSE.ese" may resolve the issue.
I get this on this mod and others, and I can't find anyone who has the answer.
ANYBODY FIGURE THIS OUT?
If I try to modify the dlss options to increase the processing area then the performance becomes terrible.
I have a much better result in terms of quality and performance by having temporal aa + dynamic resolution + super sampling x1.3 than with this dlss
https://www.reddit.com/r/skyrimvr_unrestricted/s/DYPUdI2qQp
For some reason DLSS quality puts me at 30 FPS. VR Performance Kit FSR quality 77% puts me at 56 FPS.
I don't remember the gap being that big. I suspect a recent Nvidia DLL change broke something?
Community Shader is identical FPS as VR Performance Kit.
EDIT: TAA needs to be re applied anytime you go in or out of water ......... Hope the mod other can come up with an automated solution or even a hotkey would be nice at this point. Some of us only play under water soooooooo kinda a deal breaker ;) no but really tho cmon man we need our cake to go