Hi there. Thanks! Seems like Yuril's mod replaces the existing Whiterun wall spikes with his custom ones (Yuril's meshes are nicer than mine, though, so it's all good ;). Anywhere else in skyrim where the WhiterunWallStockate meshes are used though, will still benefit from my mod. But I'm honestly not sure where, or even if, these meshes are used anywhere else. Having both installed shouldn't cause any issues, though.
Hi Whamy03. Thank you for your support, I really appreciate it. Currently I am working on a mod list for myself that includes Northern Roads but have not used it as of yet. I can find only one spikes/stockade mesh in the Northern Roads files, so I assume that is the one you are referring to (RTStockade.nif) I will certainly add this to my to-do list. Thank you for the suggestion.
Hi there. No plans at this stage, currently I'm working on a few other projects, but it is something I will keep in mind. I will consider it for a future project. Thanks for the suggestion.
If I can make a suggestion, could you make a version where they are more closely spaced? It definitely will add realism, defensive wise, the vanilla spacing is a nonsense imho
Hi. I prefer to keep changes like these as close to vanilla as possible. Reason being that if these meshes are used somewhere other than the walls around Dragonsreach you might get some odd clipping. Since I can't be sure of the implementations (both vanilla and modded world spaces) of these meshes I feel it's safer to stick to the vanilla layout. Thank you for the suggestion though, I do appreciate new ideas and suggestions that could possibly better my work. Maybe I'll do an alternate version at some stage, but right now I'm focusing on improving these meshes further and allso continuing work on some other projects I have in the works. Hope you understand.
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Seems like Yuril's mod replaces the existing Whiterun wall spikes with his custom ones (Yuril's meshes are nicer than mine, though, so it's all good ;).
Anywhere else in skyrim where the WhiterunWallStockate meshes are used though, will still benefit from my mod. But I'm honestly not sure where, or even if, these meshes are used anywhere else.
Having both installed shouldn't cause any issues, though.
quick question.. is there by any chance you'd do the wall spike added from northern roads?
UV is a little bit wonky and could use a better meshes.
Thank you for your support, I really appreciate it.
Currently I am working on a mod list for myself that includes Northern Roads but have not used it as of yet.
I can find only one spikes/stockade mesh in the Northern Roads files, so I assume that is the one you are referring to (RTStockade.nif)
I will certainly add this to my to-do list.
Thank you for the suggestion.
Following your suggestion I've made Northern Roads - Higher Poly Stockade.
Thanks again for suggesting this, hope you enjoy it ;)
Q: Do you have any plans to round out the insides of the farmhouses?
https://ibb.co/bs7dJxv
https://ibb.co/smcLjbV
https://ibb.co/R4PZRVx
https://ibb.co/F6bq5B7
No plans at this stage, currently I'm working on a few other projects, but it is something I will keep in mind.
I will consider it for a future project.
Thanks for the suggestion.
Thanks for letting me know.
I do plan in refining the meshes further and will post an update some time in the future.
If I can make a suggestion, could you make a version where they are more closely spaced?
It definitely will add realism, defensive wise, the vanilla spacing is a nonsense imho
I prefer to keep changes like these as close to vanilla as possible. Reason being that if these meshes are used somewhere other than the walls around Dragonsreach you might get some odd clipping. Since I can't be sure of the implementations (both vanilla and modded world spaces) of these meshes I feel it's safer to stick to the vanilla layout.
Thank you for the suggestion though, I do appreciate new ideas and suggestions that could possibly better my work.
Maybe I'll do an alternate version at some stage, but right now I'm focusing on improving these meshes further and allso continuing work on some other projects I have in the works.
Hope you understand.
Glad you like it.