Skyrim Special Edition

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TheFaceSculptor

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TheFaceSculptor

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120 comments

  1. zukoiu
    zukoiu
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    Sorry for asking, but who is the lady in the middle from the first screenshot? I want to add her to my Nyr collection, please! ^^
    1. amomentintime4
      amomentintime4
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      That would be Nuria https://www.nexusmods.com/skyrimspecialedition/mods/81752
  2. gibblywibblywoo
    gibblywibblywoo
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    somehow, with no conflicts or any other mods other than patches and QoL mods, this has bricked 2 seperate installations by causing instant CTD on load or new game after install. I have no idea how the hell its happened.
    1. TheFaceSculptor
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      I have no idea how this mod would have that power. It doesn't even add anything to the game by itself, only assets to be used by my other mods.
  3. LadyWintrish
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    I want to download your Whiterun pack cause i love the fact that i can choose single npcs using the fomod.
    Is the latest version compatible with 16640?
    Also, if i'm using 3BA with CBBE Curvy preset do I have to build something in bodyslide?
    1. TheFaceSculptor
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      Hey there. Yeah, you'd need to build the Nyr body from the follower asset pack in BodySlide using the preset you want.

      It is compatible with any version of Skyrim, so it will work with 1.6.640
    2. LadyWintrish
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      Perfect! Thank you!
    3. LadyWintrish
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      Sorry but i have another question:

      I want to use my own skin. I'm also using BNP (with rsv patch) but I noticed that some npcs have mismatch between neck and body.
      I've read the description: I have to overwrite the skin in the Nyr texture folder, but how can I choose the right sking for every race? Which files should I pick in the BNP folder?
    4. TheFaceSculptor
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      I don't know how to make a patch for it to work with RSV. I'd love to, really, but that's the only reason why I don't use RSV at the moment.
  4. Susxl
    Susxl
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    Last one (promise, I hope I'm not being to much of a nuisance I just really want to have your comapnions work with my game). Ill keep it short but basically companions like jill, mika, and lomi have different skins for the head and for the body. I hope you can see this at your earliest convience!
    P.S. Said this before but great stuff!
    Edit: I actually sort of solved it. I downloaded BNP female skin and chose the frostnip option. Now when I see your npcs they match way better than before. I havent perfected it yet though so i was wondering what I should choose in the MO2 installer options to make it match as much as possible. Again, sorry for spam if it has bothered you mate.
    1. TheFaceSculptor
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      I choose BnP Frostnip, no blushes, default specs, Young 2.0 usually. However, the Nyr Asset Pack already have skin of its own, the skin you have downloaded shouldn't influence it.+
    2. Susxl
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      Let me try those settings (Thank you for reaching out so soon, it was surprising) If the problem still persist, would a picture of the issue help?
      Edit: I also have that asset pack too before I downloaded the frostnip BNP and the head and body skin difference was just more pronounced. After i downloaded BnP - Frostnip it got better but I can still see the line between the head and body
    3. Susxl
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      Still happening, like i said, its better when i downloaded BnP Frostnip buts its still there. I took a photo if it will help with finding a solution.'
  5. AntanG
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    Hey chief, love everything you're doing with these mods. Gorgeous. I've been having an issue with any follower that requires the Nyr asset pack. Everything appears fine until I get them naked, you can see their bodies but the textures look like they're exploding off of them, all spikey like. I have the Nyr assets at the bottom of my load list, with every follower (i.e. Void, Blanc) that requires it loading after the assets pack and I just can't figure it out.

    I'm using the Immersive and Epic Realms of Nirn NSFW collection if that helps.
    1. TheFaceSculptor
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      Hey there,

      Sorry buddy, but I'm unsure if I can help here, troubleshooting is not my forte. It's the first time I hear about this issue myself and I have never experienced it. Do you perhaps have a screenshot (not that I'd know what to do here).  My mod has its own IDs for the body meshes and the textures, so I don't know how it conflicts with something else.
    2. SliceNDice1
      SliceNDice1
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      Like this ?
      Spoiler:  
      Show

      Aww, i remember those days lol.. if it's similar, reinstall this mod bodyslide files & rebuild. I replicate by not removing old ref in outfit studio. (ex. updating outfits from bhunp v3 to v4 but not clearing ref - slider data) rare cases, corrupt shapedata .osd file rebuilding same name.
    3. cariiiii
      cariiiii
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      I had this too. Just search in the bodyslide “Nyr” and build body,feet, and hands. 
    4. ISPAR7ANI
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      Thank you so much cariiiii! I had the same issue with another Nyr npc, much appreciated! =]
  6. DarkOblivion151
    DarkOblivion151
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    hey, i looked at the mod and it seems very neat and the character face builds are really beautiful and well done. but my concern is that i have other beauty mods installed as well, and so i was just wondering what are some mods that have compatibility issues with this one or other similar nyr mods?
    1. TheFaceSculptor
      TheFaceSculptor
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      It doesn't impact other mods. I use different IDs specific to my mods.
  7. Moksha8088
    Moksha8088
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    Will this work with CBBE?
    1. TheFaceSculptor
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      Yes
  8. cavalopro
    cavalopro
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    very nice work, but where we find your clothes?
  9. noha7ers
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    This update fix the static eyes bug?
    1. TheFaceSculptor
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      Not aware of an issue with static eye. So there was no fix related to it.
    2. JeanA882
      JeanA882
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      What is new in 2.5? We don't see any changelogs.
    3. TheFaceSculptor
      TheFaceSculptor
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      Really? It's alarming red in the main page.
    4. JeanA882
      JeanA882
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      Oh my bad, I didn't check the description page.
    5. TheFaceSculptor
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      Added it to Changelog tab as well.
    6. noha7ers
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      Basically is a bug, the eyes are static, i mean they never see you, only point when the head is directed. Try be at side of the characters and you will see, they don't look at you. I will upload later a screenshot comparing
    7. cariiiii
      cariiiii
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      Still have this problem too.
    8. dsp2003
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      Possible root cause of this problem might be that the eye mesh supplied in this mod resource is actually in LE format, and the .tri file that comes along with it has a different modification date, which is also weird and might point at incompatibility between them. The .tri file itself contains "slider" data for blinking and eye movement (Skyrim doesn't use character skeleton for eyes and facial animations in any capacity, it's all mesh deformations).

      I'd try to replace them, rebuild the facegen and see if it fixes the problem.
    9. TheFaceSculptor
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      Hey, if you do find that this fixes the issue, it would be awesome. I'll test it on my end as well. So far I couldn't find it and it annoys me every time I see it.
    10. noha7ers
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      It would be great if you find a solution because they are literally the best face designs
    11. TheFaceSculptor
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      Ayyy boys, this is solved. Check the new files. If you have V 2.5, you only need the update file.
    12. JeanA882
      JeanA882
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      Thank you for the update! I updated the whole main file anyway. lol
    13. noha7ers
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      Time to download Skyrim again!
    14. cariiiii
      cariiiii
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      Thank you for the fix!
  10. JonThackery
    JonThackery
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    Hi, you have done some good replacer there, well done.

    I have the 2.0 Assset pack, will it break something or get buggy if i install some of your recent follower or replacer mod ?

    Thanks.
    1. TheFaceSculptor
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      I'd recommend using 2.5. I don't think 2.0 has all the assets I use nowadays, so something may break, yes. You can try, but some replacers may bug.
    2. JonThackery
      JonThackery
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      Ok but for the "ancient" followers...?

      I mean i downloaded others of yours long ago (one year or more).