No it doesn't cover 21:9 monitors but you can change it pretty easily with JPEXS.
- Open the constructibleobjectmenu.swf in JPEXS - Click on the Header on the left and then click Edit at the bottom in the middle - In Display Rect. change the twip value from 25600 to 33600 (If it's in pixels then change it from 1280 to 1680) - Then hit save at the bottom and then save at the top left.
Hello, so I use the modpack Nolvus, and since I do not like the forge UI they have, I put this one with the requirement that you need here. I put everything at the bottom so that both are priority, but nothing, I stay with the basic Nordic UI of Nolvus.
It looks like it's working fine on your end as it appears to be working on your Tanning station. Constructible Object Custom Keyword System only works on the Crafting stations as listed on their modpage: Blacksmith Forge, Tanning Rack, Smelter, Cooking Pot, Aetherium Forge, Grain Mill, Oven, Drafting Table, Carpenter's Workbench, Staff Enchanter, Mod-added crafting stations. It doesn't do anything for the Workbench, Grindstone, or Enchanting stations.
The original mod wasn't made to work on those stations. So those will always be that way.
edit: you would need to get the NORDIC UI mod to cover the Workbench, Grindstone, and Enchanting stations. If you have that mod already, then something is overriding it causing them not to show the Nordic UI textures. Which would be unrelated to this mod
is it possible to make this compatible with "Constructible Object Custom Keyword System - Seperate Weapon and Armor"? Or just give us an option to separate weapons and armor?
Is there a way to make the Categories window a bit smaller so there's more space for the items list? I'm referring to the "WEAPONS & ARMOR" tab. If it could be resized I'd love to know how.
I'm sure there's a way, but I don't know how you would go about doing it. That would be a better question for Parapets, the author of the Constructible Object Custom Keyword System. This is only a NordicUI style texture replacement for it.
I don't plan on making a patch for it as I don't use that mod. Personally, I don't like the extra columns. Your best bet would be to ask the author of that mod to make a patch for it. They've made patches for a few other mods so maybe they'll make one for the Constructible Object Custom Keyword System.
Thank you for this! I would appreciate any advice here, is there a way to make the font brighter for the nordic ui version? Or whether it's even possible in the original mod, as it's been a problem for me to see the menus there in the first place
Download JPEXS and just mess around with that program. Open the .swf you're wanting to change and go to the texts. Then find the darker text you want to make brighter, click on it and then click edit. Delete the line for Font # (whatever the number is) and then change the color="######", the bottom line of that text, to the hex color of your choosing and save. It should then change to the color you just set. Then test in-game to see if the change is working. I've never tried changing the text color but that seems like it should work. Trial and error!
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If not, woukd you mind to supprt it as well?
Thanks!!
- Open the constructibleobjectmenu.swf in JPEXS
- Click on the Header on the left and then click Edit at the bottom in the middle
- In Display Rect. change the twip value from 25600 to 33600 (If it's in pixels then change it from 1280 to 1680)
- Then hit save at the bottom and then save at the top left.
That should change it for you. Enjoy!
Thanks my friend, happy new year:)
Change the value from 25600 to 51200 in twips (in pixels: 2560).
Workbench
Tanning Rack
Grindstone
edit: you would need to get the NORDIC UI mod to cover the Workbench, Grindstone, and Enchanting stations. If you have that mod already, then something is overriding it causing them not to show the Nordic UI textures. Which would be unrelated to this mod
Or just give us an option to separate weapons and armor?
I would appreciate any advice here, is there a way to make the font brighter for the nordic ui version? Or whether it's even possible in the original mod, as it's been a problem for me to see the menus there in the first place