Skyrim Special Edition
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rjinthematrix

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mrjentipede

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37 comments

  1. TRONxNG
    TRONxNG
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    • 15 kudos
    Danke für die gute Mod. Grüße aus Deutschland !
  2. clioshand
    clioshand
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    This is another of those great :should've been there from day one" mods!

    A quick Q: noticed in xEdit for WEDragonQuests [SMQN:0009F362] MQ303 that it has "The World-Eater's Eyrie" GetQuestCompleted as "equals 1" rather than NOT equals 1 like the others -  just want to check in on that.
    1. mrjentipede
      mrjentipede
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      Would definitely make that not work as intended, thanks for the report.  Will check it out and update appropriately.
    2. mrjentipede
      mrjentipede
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      • 254 kudos
      thanks for catching this, i fixed it 100 years later
    3. clioshand
      clioshand
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      :D
  3. Limbic2Node
    Limbic2Node
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    In my last playthrough I actually finished the game , I came across the odd dragon here and there but with 10 plus dragon mods and possible conflicts etc. I think that's pretty close to the expected outcome.
  4. PiSigma
    PiSigma
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    Unfortunately the mod doesn't work for me and I've finished the main story.
  5. GJGamingBro
    GJGamingBro
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    Now would be neat if it also added friendly dragons all over skyrim and only enables them after Alduin is defeated.
    1. mrjentipede
      mrjentipede
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      I had that before in LE version but it was not functioning as intended.  Will revisit idea in future.
  6. dbrecht
    dbrecht
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    What a beautiful idea!

    Would a patch for Timing is Everything be possible?
  7. Teckler9000
    Teckler9000
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    • 3 kudos
    Ehhh, I'm still having dragons attack. Especially while fast traveling.... The only other dragon mod I have installed is "Immersive dragons" which only changes their wing size I'm pretty sure.. Want me to submit a bug report?
    1. mrjentipede
      mrjentipede
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      And you've finished MQ?  Wouldn't be enough information to be useful, would be more prudent if load tes5edit and see if there are conflicts with another mod
  8. TerryMoron
    TerryMoron
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    I have never played the main quest until the end, so is there a lore reason for them to still be there after alduin is defeated? And if not why the fuk wasn't it in the basegame? :D
    1. mrjentipede
      mrjentipede
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      • 254 kudos
      Lore reason no but you could defeat Alduin but still need more dragon souls esp for dragonborn dlc
  9. taelvoe
    taelvoe
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    does this disable dragons from spawning completely, or does just disable the hostility and still allow them to spawn? sorry if this is a silly question
    1. mrjentipede
      mrjentipede
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      • 254 kudos
      Disables the random dragon attacks that can happen when you change location 
  10. Benjamin100
    Benjamin100
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    Fixes the games biggest story fail, nice.

    But it would be cool to be able to still fight dragons in certain areas where they have retreated (or something).
    1. mrjentipede
      mrjentipede
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      • 254 kudos
      The placed dragons are still on their perches etc.
    2. bientje
      bientje
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      Do any of those respawn?
    3. mrjentipede
      mrjentipede
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      • 254 kudos
      Yes unless you download my other mod