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IgnusT

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IgnusT

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26 comments

  1. Tetsainya
    Tetsainya
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    Thanks for the cool mod. Can you make a 1h version?
  2. GodoiM
    GodoiM
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    Ela não apareceu para mim quando juntei as duas armas. Qual o código dela para eu adicionar?
  3. JudahBlunt
    JudahBlunt
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    Firstly, this is an awesome mod! But is there a way to make the beam just a little bit stronger? I don't want it to be too overpowered but maybe if the beam did 50-60 points of damage rather than 30 (or 40 if fighting a dragon) that would be cool
    1. IgnusT
      IgnusT
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      Feel free to edit the ESP! Just pull it into the creation kit and edit the projectile's damage. You can also likely do it in xedit if you prefer
  4. Ausarq23
    Ausarq23
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    question will i lose the bloodskal blade and dragonbane?
    1. IgnusT
      IgnusT
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      you will
    2. Ausarq23
      Ausarq23
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      • 10 kudos
      ok well that's fine
  5. Hermitpriest
    Hermitpriest
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    So out of curiousity
    Can this be used with the newer version of UU, or can you only use the old one?
    https://www.nexusmods.com/skyrimspecialedition/mods/47725?tab=description
    1. IgnusT
      IgnusT
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      I believe it should work fine, as long as this version doesn't have drastically changed filepaths
  6. deleted180008652
    deleted180008652
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    • 1 kudos
    amazing work
  7. Averoze
    Averoze
    • member
    • 23 kudos
    Can you also add feature that also release wave when bashing.
    1. IgnusT
      IgnusT
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      I have no plans to do this
  8. zurf96
    zurf96
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    This is the most amazing mod I have ever seen. Any chance of it coming to Xbox? I created a Nexus account just to comment this because I have never been so in love with a mod before.
    1. IgnusT
      IgnusT
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      I have no plans to do so, but I'm happy to give permission if you'd like to port it and post it on the beth site. Alternatively, I know there's a handful of xbox-specific modders who might be willing to port it - you'd just have to find them.
      Completely spaced the fact that this is based on Unique Uniques, for some reason. You would need to get InsanitySorrow's permission to post it on the Bethesda site.
  9. deleted80041163
    deleted80041163
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    Is there a way to have it work with Legacy of the Dragonborn? It already has Unique Uniques implemented with it, but the textures from the sword don't carry onto the reforged bloodskal blade, and downloading Unique Uniques throws an error in LOOT.
    1. IgnusT
      IgnusT
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      If you download Unique Uniques and enable the mod while disabling the plugin, it should work.

      All you should need is the files in the textures/weapons/dragonbane folder.
  10. Zeshin
    Zeshin
    • supporter
    • 2 kudos
    Truly love this idea...though I use Awesome Artifacts (and Unique Uniques).  Would love to see a patch that combines the Bloodskal Blade and Dragonbane from AA, as the unique enchantments for both in AA are quite cool.

    Wishful thinking, I know.    This mod is awesome as it is...it would just be more awesome.

    Regardless, thanks for this IgnusTeras.  Inspired work. 
    1. IgnusT
      IgnusT
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      I don't plan to do this, but if you (or someone else) wants to make a patch for this, PM me and I'll get it added to this page.
    2. Zeshin
      Zeshin
      • supporter
      • 2 kudos
      I wouldn't even know where to begin. 

      Still, after thinking about it for a while, keeping it as is seems the best course.  It should be its own thing and not just a simple amalgam, with the tough choice of destroying two nifty greatswords to create a new nifty one.