Hello all! Life is busy but I'm currently "attempting" to make a Dark Brotherhood backpack with its own unique enchant. A bit tricky as I have to hand cut certain sections to give it that two tone black and rust red look that the armor has. DBrotherhood backpack I'm just toying around with. Will be a while for this one. We'll see. Also I'm fixing a few textures where the buckles did not retain their brass color during the making.
Great mod. One small suggestion, though: turn the "fine leather purple backpack" into a "purple mage backpack", with a soulgem, scroll and magicka potion strapped to it. To me purple seems like a mage's color of choice and it would complement a lot of robes nicely (and even the Ebony Spellknight armor because it has a purple sash).
Test it by console command: setstage TGLeadership 200
then re enter the blacksmith crafting menu and it should show up. You are looking for "Guildmaster's Backpack" not something like "Thievesguild Guildmaster..."
Also as the goal is to keep this mod script free, you will not be handed a Guildmaster’s backpack, you have to create one.
I seem to be having the problem several other people have mentioned in past versions about the backpacks not showing on the character. Have tried uninstall/reinstall and even just a fresh save to see if maybe the problem was me installing this mid playthough. Don't really know how to fix it or what else to try.
Actually, I've just found the problem, because the rest of the backpacks work fine. The purple backpack is the only one with an error. The one with no bedroll doesn't show, but the one with the bedroll shows up as the one without.
as long as both Morebackpacks.esp and Morebackpacks - textures.bsa are located in your DATA folder, then everything should show up. I just recently tested this myself.
That can be done. A few shades: Black Fur Backpack (Gonna go with the one on the right) I've already completed the Meshes. Just need to add the individual entries in the Creation kit. sleep time now...
They are stand alone meshes but some of them use the CC’s textures which are not included in this mod so the answer is “kinda”. You’ll have certain parts not showing up correctly without the CC.
2.0 is released! New white and black fur backpacks as well as white and black hunter backpacks. Same enchants, all randomly available in shops and found in dresser/wardrobes as well as crafting.
As always, i did thoroughly test, but if you find any bugs, please post here.
UPDATE: I've uploaded a new loose file version (1.4) and i've tested it. Everything appears to be working now. Please provide feedback that it is working for you. Thanks for your patience.
Hmm. I really love the pics, but I can't seem to get this working. I have AE and the Adventurer's backpack installed. The backpacks are in my game in the sense that I can craft them. If I try to wear them, I don't see any backpack on my thief guy. I'll try to move this down in my load order. If this doesn't work, I'm at a loss. The files are in the correct folder.
Well. I moved it to the bottom of my load order and still nothing. Well, it looks like a nice mod, but for some reason, it doesn't work for me. If someone has any ideas, I'd be willing to give this another shot. For now, I'm deleting this before I get too far in my current playthrough.
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Updated work
Test it by console command:
setstage TGLeadership 200
then re enter the blacksmith crafting menu and it should show up.
You are looking for "Guildmaster's Backpack" not something like "Thievesguild Guildmaster..."
Also as the goal is to keep this mod script free, you will not be handed a Guildmaster’s backpack, you have to create one.
I have to ask, what is the armour shown in the screenshot for the Black fur Backpack? Is that CC content?
I've already completed the Meshes. Just need to add the individual entries in the Creation kit. sleep time now...
As always, i did thoroughly test, but if you find any bugs, please post here.
Thank you, enjoy.
UPDATE:
I've uploaded a new loose file version (1.4) and i've tested it. Everything appears to be working now. Please provide feedback that it is working for you. Thanks for your patience.
Well. I moved it to the bottom of my load order and still nothing. Well, it looks like a nice mod, but for some reason, it doesn't work for me. If someone has any ideas, I'd be willing to give this another shot. For now, I'm deleting this before I get too far in my current playthrough.