About this mod
This Patch makes Thorons Sewers hideout accessible which the Quest "Restoring Order" refers to when using older versions of Open Cities.
- Requirements
- Permissions and credits
- Donations
But open and close the Sewer lid all you want, you shall not pass.
Well if you must, go on now...
Compatibility
Safe to un/install at any time.
Requires (aka made with):
Open CIties 3.1.9 [13 Nov 2022]
Saints & Seducers Creation Club Content
Should be good with and without: [...As long as you have the appropriate OCS patches installed]
° Dawn of Skyrim 1.5 [11 Jun 2020]
° Rob's Bug Fixes - Dawn of Skyrim 2.0 [31 Okt 2022]
° Skyrim Sewers 4.15 [10 Feb 2019]
Load after Open Cities.esp and all OCS patches.
Details
Sooo...it works for me now. Saints & Seducers adds a new worldspace that is formerly connected to the sewer entrance before Solitude marketplace, right at the Winking Skeever. Via a door. Arthmoor set a new door marker in his open-world 'Solitude Exterior 02' worldspace and linked it to the Ladder in ccBGSSSE025RootDungeon (the GSDS Sewer interior). There is only one way in and out - that door.
Here's where I lost it. I re-linked that interior door marker to the OCS one. Although there were 2 xMarkerHeading's, the ladder itself was linked to the exit in the original 'SolitudeWorld'. That might have prevented the way in as well. I think. No really, I'm not sure. Ask Arthmoor.
My patch SHOULD not be necessary: "Current versions of OCS have this fixed natively because S&S is base game material now. There used to be a separate patch in the OCS patch archive but that no longer exists." -Arthmoor, creator of Open Cities.
In xEdit, look for: Cell [RootDungeon] --> persistent [0600A54]. That's the door reference I changed. I also unchecked "initially disabled" somewhere. I guess that removes the requirement to follow the questline in order to access the sewers. Correct me if I'm wrong.
The Mod contains what I guess are IDMs - Identical to Master records. Leave them. Just in case something overwrites those records in my load order, I double clicked all doors in question and closed the window via "ok" in CK - that's how you get those records.
FAQ
Q: If this Patch is no longer necessary, why is it here?
A: I don't know why the native fix in OCS didn't take for me. But it didn't. Maybe in someone else's case it didn't either.
Q: Can You make another patch for something else?
MYY MOTHER TOLD ME
Q: Does load order matter?
man I don't know...
Q: There's a new version of the dependencies. Does this need an update and will you make one?
SOMEDAY I WOULD BUUUY
Q: I think you broke something. Can you check and fix it?
Galleys with good OAARRS!!!
A: No seriously, I can try. Or just do it yourself...idc.
Q: Can I remake/Re-up this?
SAIL TO...wait, what? Ah..
Don't spawn re-ups everywhere. Or anywhere. Ask me first. That also goes if you make a copy of this mod. MAKE ME AWARE! If yours is superior, I wanna know that I can take this down. Thanks!
Q: Your Mod has IDMs. Safe to remove?
I butchered that region in CK - Be happy I removed that snow troll edit outside Solitude. What else do you want???