This was something I made for myself, and without proper tools.. but someone requested I post it anyway. Even small changes are quite time consuming. Once the QuickLoot EE author returns, I've offered to assist, though I am sure they'll be able to easily handle any resizes/skins/etc~
I figured knowledge would be more useful than nasty hard-coded SWF edits, so I did actually record some very rough notes, and posted them in an article on my 32:9 mod. If you're the type that just needs an editor and a reference, it should be a great start.
ive tried to use both this, and the old quickloot ee/nordic ui versions, and neither the 1.2.1 suite of these mods, nor the other one work. there is always some weird sort of scaling on the arrow based off of what is in the chest. can you please help me understand how to fix this? this is my favourite mod in the citadel.
Anyway to get this to work with Hunterborn? The only mod I found that adds compatability for Hunterborn causes an overwrite of the dynamic size and v/w column so it doesn't work with this addon.
Hi, I read your article.But I got some problem, can you tell me where to find gfxfontlib.swf flie when I load LOOT.swf file ? I can't find it. Thank you !
This was something I made for myself, and was done without proper tools.. but someone requested I post it anyway. Even small changes are quite time consuming. Once the QuickLoot EE author returns, I've offered to assist, though I am sure they'll be able to handle that easily either way~
I figured knowledge would be more useful than nasty hard-coded SWF edits, so I did actually record some very rough notes, and posted them in an article on my 32:9 mod. If you're the type that just needs an editor and a reference, it should be a great start.
Unfortunately, I'm not good at modding, but it would be great to have a version without V/W. Never understood it and never used it. The lines of numbers on the screen.
For some reason, this mod doesn't work for me ( I installed QuickLoot EE and then Dynamic Resize and Value mod It just shows me the pop-up and no changes in game after this <a href="https://ibb.co/Vgkrmxb"><img src="https://i.ibb.co/y6xGSpK/image.png" alt="image" border="0"></a>
That's actually from Quick Loot v1.2 itself. I reported a bug, and the author fixed it almost immediately. If you update to the newest version (which I think still has 1.2 as a version number), it will be fixed.
I use Dear Diary Dark Mode and want to customize its quick loot window myself. I quickly found how to reduce the overall size of the window and move it closer to the right edge of the screen, but I can't find an option to make it dynamically resizable. Can you tell me how to do it?
Break the window into 3 pieces: top bar, bottom bar, "one line worth" of middle section. Script the add/remove of additional mid sections to fit the list of items.
I recreated the shapes by hand, entering the line draw data manually in JPEXS. Also posted an article on my ultrawide mod, with some slightly less generic info. None of it is tutorial-level; expect to get your hands dirty if you want to go this route.
Probably highly instructive: diff the scripts in this mod's swf against the original.
I would also love this so much. With coloured icons with be the icing on the cake. UI modding is something I never managed to get my head around. All the tools I ever used always just produced files that crashed my game on launch. I know this is probably 100% on me but still... :D
Hopefully someone who wishes to create a version for themselves will upload a copy for you guys.
FYI that is very -very- far from a tutorial. It's more a "these are some locations of things you should fiddle with until they work (or esplod)" document.
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I figured knowledge would be more useful than nasty hard-coded SWF edits, so I did actually record some very rough notes, and posted them in an article on my 32:9 mod. If you're the type that just needs an editor and a reference, it should be a great start.
RE is more up to date than EE, would be great to get the resizable feature available for RE.
Thank you !
I figured knowledge would be more useful than nasty hard-coded SWF edits, so I did actually record some very rough notes, and posted them in an article on my 32:9 mod. If you're the type that just needs an editor and a reference, it should be a great start.
I installed QuickLoot EE and then Dynamic Resize and Value mod
It just shows me the pop-up and no changes in game after this
<a href="https://ibb.co/Vgkrmxb"><img src="https://i.ibb.co/y6xGSpK/image.png" alt="image" border="0"></a>
I recreated the shapes by hand, entering the line draw data manually in JPEXS. Also posted an article on my ultrawide mod, with some slightly less generic info. None of it is tutorial-level; expect to get your hands dirty if you want to go this route.
Probably highly instructive: diff the scripts in this mod's swf against the original.
UI modding is something I never managed to get my head around. All the tools I ever used always just produced files that crashed my game on launch. I know this is probably 100% on me but still... :D
FYI that is very -very- far from a tutorial. It's more a "these are some locations of things you should fiddle with until they work (or esplod)" document.